Short Introduction to Paladins
Paladin is a subclass for the Knight base class which primarily uses the Bludgeon. It’s a physical % class that is able to support the party by giving them buffs while also dealing solid damage. As a % class, Paladins will want to reinforce their Bludgeons.
While it is possible to use other weapon types such as Zanbatos, one should always be wary of Seraphic Feather’s 10% physical attack increase while a Bludgeon is equipped. This is a more substantial effect than it seems. Players will often refer to this as Bludgeon Mastery.
Players will often refer to Paladin as a physical Female Nen Master, as they play similar roles of supporting the party while also dealing solid damage themselves. Paladin’s main buff, Faithful, increases both the Paladin’s and the party’s skill attack. Faithful’s party’s skill attack boost is always fixed to 25%.
Consuming Seraphic Feather charges by charging a skill that isn’t Sweeping Wave or Divine Sanctuary will grant the Paladin and her party a buff that boosts their attack speed, movement speed, hit rate, and critical chance by 30% at master level. Depending on the number of charges used, this buff lasts up to 1 minute.
The above combined with Paladin’s Divine Sanctuary which reduces incoming damage and protects nearby players from knockdown, stun, petrification, freeze, and sleep allows Paladin to both support players offensively and defensively when required.
Pros and Cons
Relatively easy difficulty: With many strong and big AoE skills, Paladins are relatively easier and less mechanic-intensive compared to other class. Thanks to Sweeping Wave, leveling is very simple and quick.
Strong party synergy: As mentioned before, Paladins have access to a set of very strong buffs. While hit rate and critical chance may be a bit useless in a endgame party, her massive attack/move speed buff from Seraphic Feathers and party skill attack from Faithful makes her a very strong support.
Has access to healing: Paladins are one of the 4 classes that have access to healing. By consuming feathers with Divine Sanctuary, Paladin grants very strong health regeneration to all those in the area. While this is a small pro, healing is always nice when in a tight situation.
Severe SP shortage: With 2nd Awakening, players may find themselves having severe SP shortage when maxing skills.
Double-edged simplicity: While Paladin is easy to play, some may find the gameplay too simple. There were a fair bit of people playing Paladin on release that referred to her gameplay as too boring or simplistic.
Popularity: Due to being a new female character that can support while dealing damage, Paladin gear will probably always be in demand. Purchasable items for her may stay expensive.
List of Swaps for Faithful
Some ridiculous items included for the sake of completion.
Each level of Faithful gives +2% self-skill attack, capped at +10 levels.
|Level 30 or above Halidom Weapons||Faithful +1|
|Reconstruction Weapon||Faithful +1|
|Terra: Reconstruction Weapon||Faithful +1|
|Heaven’s Luck Sword||Faithful +2|
|Tarbaza Quaker||Faithful self-skill attack +8%|
|Halidom: Titanium Armor of Kers||Faithful +1|
|Metal Line Armor||Faithful +1|
|War God Upper Plate Armor||Faithful +2|
|Supercontinent Vaalbara’s Earth||Faithful +2|
|Sea God Cursed Titanium Leggings||Faithful +1|
|Bleak Wind Suede Greaves||Faithful +1|
|Imp’s Pumpkin Pants||Faithful +1|
|Glassy Orb Silk Pants||Faithful +1|
|Big Sacrum Gaiters||Faithful +1|
|Metal Line Gaiters||Faithful +1|
|War God Lower Plate Armor||Faithful +1|
|Magic Cataclysm||Faithful +2|
|Hi-Tech Dimension Ring||Faithful +1|
|Skill Pearl Experience Ring||Faithful +1|
|Quartz Spirit||Faithful +1|
|Navarre’s Insignia||Faithful +1|
|Time Traveler’s Silver Watch||Faithful +1|
|Solium Fonse||Faithful +1|
Optimized Faithful Swaps?
As Faithful’s party skill damage does not increase with swaps, swapping Faithful is purely for your own damage.
For maximized buff, fit in 6 pieces of the chronicle set Goodspell into the swaps, as it gives 10% self-skill attack on Faithful.
The easiest pieces to acquire for skill levels are +4 skill levels from +1 Sea God pants, +1 High Tech ring, +1 level 55 Halidom top, and +1 clone top.
|Head/Shoulder||Magic Cataclysm||Faithful +2||+2|
|Top||Goodspell||Faithful self-skill attack +10%, 1/6|
|Pants||Sea God Plate Armor||Faithful +1||+3|
|Belt||Goodspell||Faithful self-skill attack +10%, 2/6|
|Shoes||Goodspell||Faithful self-skill attack +10%, 3/6|
|Bracelet||Goodspell||Faithful self-skill attack +10%, 4/6|
|Necklace||Goodspell||Faithful self-skill attack +10%, 5/6|
|Ring||High Tech Dimension Ring||Faithful +1||+4|
|Sub Eqp||Time Traveler’s Silver Watch||Faithful +1||+5|
|Magic Stone||Goodspell||Faithful self-skill attack +10%, 6/6||+5, +10% self-skill attack|
|Pet||Any that give +1 to level 30||Faithful +1||+6, +10%|
|Clone Top||Faithful +1||+7, +10%|
|Platinum Emblems||Top||Faithful +1||+8, +10%|
|Skill Title||Title||Faithful +2||+10, +10%|
|Weapon||Tarbaza Quaker||Faithful self-skill attack +8%||+10, +18%|
When Paladin was revealed in kDnF, many players thought Paladin would be a great Grandine farmer due to her big AoE skills on low cooldown combined with her speed buffs. For a maximized Sweeping Wave build, consider using any of these:
- 3 pieces of Hadassah OV: Sweeping Wave CD -20%, Damage +20%, Range +20%
- 3 pieces of Orthodoxia OV: Sweeping Wave CD - 15%, Damage +10%, Vacuum Range +20%
- 9pc Orthodoxia OV: Sweeping Wave CD -20%, Vacuum Range +30%
- Cracked OV:
a. Red for Damage +4%
b. Blue for CD -4%
c. Green for Range +2%
Remember to pair these with a decent weapon. You can also combine 3 pieces of Hadassah and Orthodoxia.
Entry-Level Raid Gear
I’ve heard a lot of different opinions on what equipment Paladin should apply to raids in. The 2 common options are:
- Dusky/Gracia DPS set-up.
- Heartrending Support set-up.
Dusky/Gracia allow the player to both support while dealing okay damage in parties. A good starting legendary weapon like Terra: Reconstruction Bludgeon or Liberation Crasher at +10 reinforcement will let you deal okay damage. This set-up also allows the player to farm Hell mode and Echon with a bit more ease compared to the support set-up.
Heartrending set-up allows the Paladin to further support other party members with auras which is infinitely more useful than running around in Halidoms and a growing weapon. Heartrending gives solid party auras while also granting super armor, which is a lot of quality-of-life to other players in the party.
“How exactly does feathers/charges work?”:
- Seraphic Feathers are generated by Sweeping Wave, level 6+ Price of Mistrust, Judgement Call, and your 1a/2a passives. Your 1a and 2a passives grants you 2 feathers each as soon as you enter a dungeon. Sweeping Wave will generate 2 feathers whenever you hit an enemy with it. Price of Mistrust will grant you maximum feathers at the end of its cast starting at skill level 6. Judgement Call will similarly grant you maximum feathers after use. Blocking a frontal hit with Seraphic Fall passive or blocking a hit with Divine Shield will also grant you a feather.
- Charging up any skill that isn’t Sweeping Wave or Divine Sanctuary will consume feathers and grant you and your party a buff that increases attack/move speed, hit rate, and critical chance. Consuming more feathers increases the buff duration.
- Charging Sweeping Wave will consume feathers and pull enemies in front of you. Consuming more feathers increases the vacuum range.
- Charging Divine Sanctuary will consume feathers and heals you and your allies within range. Consuming more feathers increases its healing speed.
- Most of the leveling experience comes from your gold Epic scenario quests. Follow the highest level ones. Sometimes, you won’t be able to reach the level requirement for the next zone. I suggest doing the quests marked [Dimensional Seal] in your highest level zone until you reach the level requirement.
“I’m out of quests and I’m not max level.”:
- Pandemonium Scenarios may not be enough experience to get you to level 90. A very common advice I see is farming Bloody Lane. Alternatively, you can party with someone else who hasn’t finished their quests.
“I hit level 90. What now?”:
- Start farming 5 runs of Otherverse daily for your Chronicle swaps.
- Attempt to run Noire Ferra/Kartel HQ/Vilmark for Gracia/Dusky West/Heartrending. I suggest running this at least twice a day once you feel like you’re strong enough to do so. Once you have a 6 piece Chronicle set and a decent weapon that isn’t Magic Sealed, you can probably run this comfortably. Even in Magic-sealed and a rental weapon, level 1 Ancients is kind of easy to clear.
“My Gracia/Dusky West/Heartrending is complete. What now?”:
- If desired, run your daily 6 entries of Echon a day and farm a full 6 piece set.
- Start learning Anton Normals. There are guides for this online both in document and video form. I would highly suggest joining a guild so you can reliably learn mechanics whenever you run the dunegons. Anton Normals will teach a substantial amount of mechanics required for Anton Raid. If you have helpful friends or are in a helpful guild, you could learn this before completing your full set by tagging along.
“What exactly is buff-swapping?”
- Buff swapping, also referred to as snapshotting buffs in other games, allows the player to retain the effects of a set of equipment after switching to another set of equipment. In Paladin’s case, equipping items that boost Faithful’s levels and effects, casting Faithful, and swapping to another set of equipment allows the Paladin to retain the boosted Faithful stats from the former set of items while using the effects of the latter set. By having a Faithful swap set and a DPS set, Paladins can utilize a maximized Faithful buff even after swapping into the DPS set.
“Will [insert item here] be better than [some other item]?”:
- The best thing you can do in order to see which item is better is to test it out in the Training Room. Unfortunately, if it’s a weapon or an item that requires reinforcement/refinement/amplification, the cost to just test the item may be a hindrance. In general, you should attempt to keep your critical chance at 97% while maintaining set bonuses. Avoid overlapping non-stackable properties such as Smash and Critical Smash if possible.
“Which 90 epic set is best for Paladin?”:
- Most people would reply with “It’s not which epics you farm for, but the epics that come to you” and I agree with them. Unless you plan to farm for a very long time, use the items available to you. With the very recent Epic Reworks in kDnF, upgraded 90 epics rankings are probably mixed up a bit, so I would wait until there is concrete tests and data if you’re serious about that.
Let me know if you think something is wrong or should be added.