im starting to noticed that 1a bonus effects for every 3 lvls of the newer classes r either very bland or lazy since its usually just some sorta slight buff or debuff for a short duration or adding in i-frames or something else that shouldve been a part of the 1a from the start
. . . wut happen to all the cool mechanical effects on 1a’s every 3 lvls like increase range, shorted intervals, unit count, additional function spd or spd of its mechanics and extra features/effects ._.?