May Update Part 2 (May 25th)


#1

May Update Part. 2

Elementalist
  • Skill Level, Attack Damage and Elemental Damage of Elementalist Active Skills has been changed to Real-Time.
  • SP/TP has been returned from the following skills.
    • Elemental Mastery: Fire
    • Elemental Mastery: Water
    • Elemental Mastery: Light
    • Elemental Mastery: Shadow
    • Halloween Buster
    • Shining Ice Fence
    • Flame Void Volcano
    • Transcendence Rune
Lantern Firebomb
  • Skill Effect has been reworked.
  • Pumpkin Size has been set to Max Level standard.
  • Attack Damage has been set to maximum damage output regardless of charging.
Florae Circle
  • Skill Effect has been reworked.
  • Florae Circle Rotation Speed has been increased by 30%.
  • Florae Circle Duration has been set to Max Level standard (5 ~ 8 seconds).
  • Florae Circle Size has been set to Max Level standard.
  • Attack Damage has been set to maximum damage output regardless of charging.
Frost Head
  • Attack Damage increment per Level has been decreased and Attack Damage has been adjusted.
    • Attack Damage increased by 23% at Level 1
    • Same Attack Damage as before at Level 41
  • Magical Attack and Independent Attack proportions has been adjusted.
  • Skill Effect has been reworked.
  • Frost Head Size has been set to Max Level standard.
  • Attack Damage has been set to maximum damage output regardless of charging.
The Pluto
  • Attack Damage increment per Level has been decreased and Attack Damage has been adjusted.
    • Attack Damage increased by 23% at Level 1
    • Same Attack Damage as before at Level 41
  • Magical Attack and Independent Attack proportions has been adjusted.
  • Skill Effect has been reworked.
  • Pluto Size has been set to Max Level standard.
  • Attack Damage has been set to maximum damage output regardless of charging.
Elementalist Cloth Armor Mastery
  • Casting Speed bonus has been decreased from 50% to 30%.
Memorize
  • Casting Speed bonus has been increased from 25% to 45%.
Mobile Cast
  • Amplified taken damage has been decreased from 25% to 10%.
Elemental Burn
  • Intelligence increment has been decreased (397 to 199 at Level 20 with 4 Runes).
  • Skill Damage increment has been increased (14% to 21% at Level 20 with 4 Runes).
Fire Pillar
  • Skill Effect has been reworked.
  • Attack Range has been set to Max Level standard.
The Void
  • Void Size has been set to Max Level standard.
  • Attack Damage has been set to maximum damage output regardless of charging.
  • The ability to gather enemies has been removed.
  • The chance of King Void appearing has been removed.
Sun Burst
  • Sun Burst Size has been set to Max Level standard.
Ice Walls
  • Attack Damage has been increased by 6%.
  • The ability to eliminate Ice Walls by pressing the Skill Key again has been added.
Elemental Mastery
  • Elemental Mastery: Fire, Water, Light and Shadow has been combined into one skill.
  • SP Cost has been increased from 10 to 20.
  • Attack bonus per Level has been decreased from 4% to 2%.
  • Master and Max Level is same as before.
Lightning Strike
  • Skill Effect has been reworked.
  • Attack Damage has been set to maximum damage output regardless of charging.
Arctic Burst
  • Attack Damage has been set to maximum damage output regardless of charging.
  • Acquiring Elemental Potential will decrease the Post-Delay of Arctic Burst.
Black Hole
  • Attack Damage has been increased by 5%
  • Skill Effect has been reworked.
  • Multi-Hit count has been decreased from 17 to 15.
  • Attack Damage has been set to maximum damage output regardless of charging.
  • Duration has been set to 7.2 seconds.
  • The ability to detonate Black Hole by pressing the Skill Key again has been added.
  • Post-Delay has been decreased.
Halloween Buster
  • Skill Acquirement Level has been increased from 35 to 45.
  • SP Cost has been increased from 40 to 60.
  • Cooltime has been increased from 15 to 45 seconds.
  • Clear Cube Fragment consumption has been increased from 1 to 2.
  • Skill Effect has been reworked.
  • Attack Damage has been adjusted due to the change in Skill Acquirement Level.
  • Attack Damage has been set to maximum damage output regardless of charging.
Astral Storm
  • Attack Damage has been set to 15%.
  • Initial Crystal has been changed to drop in front of the character.
  • The ability to activate the final Crystals by pressing the Jump Key has been added.
  • Increase in Cooltime depending on Weapon Type not taking effect has been fixed.
  • Showtime's Cooltime reduction will no longer apply.
Elemental Curtain (New Level 60 Active)
  • Replaces `Shining Ice Fence`.
  • Create a magic pentacle of elemental light in front of the Elementalist to damage (Multi-Hit) any enemies that touches it.
  • Elemental light will eventually crystallize and shatter to damage any nearby enemies.
Elemental Quake (New Level 70 Active)
  • Replaces `Flame Void Volcano`
  • Create a magic pentacle in front of the Elementalist to split the earth with powerful earthquake.
  • Any enemies within the earthquake range will be put into a `Hold` while damaging them at a regular interval and finished with a powerful explosion from the ground.
  • Elementalist may not cast other skills or move while Elemental Quake is activated and will be allowed by move right before the explosion.
Elemental Potential
  • Change `Lightning Strike`, `Arctic Burst`, `Black Hole`, and `Halloween Buster` specific Elemental Damage type to All Elemental Damage types.
  • Change Skill Effects of `Lightning Strike`, `Arctic Burst`, `Black Hole`, and `Halloween Buster`.
  • Mini-Halloween Buster feature has been removed.
  • Increase Halloween Buster Size feature has been added.
  • Decrease Arctic Burst Attack Range feature has been removed.
  • Increase Black Hole Duration feature has been removed.
  • Halloween Buster and Black Hole Attack Damage increment has been adjusted (30% at Level 6).
Transcendence Rune
  • SP Cost has been decreased from 80 to 0.
  • Master Level has been changed from 10 to 1.
  • Max Level has been changed from 20 to 11.
  • Skill Effects has been adjusted due to the change in Master Level.
  • Rune Activation Process has been changed.
    • Initiation Activation - Stage 1
    • Rune Activation - Stage 2
  • Stage 1 (Intelligence and Skill Damage Bonus for Elemental Burn will always be active and additional bonus will be applied by the amount of activated transcendence runes.
    • Elemental Burn: Increase Rune Duration and Increase Intelligence Bonus
    • Elemental Focus: Increase Elemental Resistance Reduction
    • Showtime: Improved Effects
  • Stage 2 (Same as before)
    • Automatic Showtime Activation
Transcendence Crystal (New Level 75 Active)
  • Create a magic pentacle in front of the Elementalist to generate Transcendence Crystals.
  • Crystals will gradually get bigger and explode when it reaches the maximum size to hurt nearby enemies with a powerful Magical Damage.
  • Magic Pentacle Range and Crystal Size can be increased by charging the skill to increase the overall Attack Range.
The Gate
  • Attack Damage has been increased by 19%
Sesto Elemento
  • Attack Damage has been increased by 43%
  • Skill Effect has been changed.
  • Sesto Elemento can now be applied by Mobile Cast (No Invincibility during Mobile Cast).
  • Sesto Elemento activation point has been changed from the center of the map to the front of the Elementalist.
  • Attack Damage has been set to maximum damage output regardless of charging.
  • Gathering Speed can be increased by charging.
  • Increase in Cooltime depending on Weapon Type not taking effect has been fixed.
  • Showtime's Cooltime reduction will no longer apply.
Chronicle Set

Elemental Amplifier

  • 6 Set
    • Elemental Mastery: Fire, Water, Light, Shadow +40% Damage Boost β†’ Elemental Burn +30% Intelligence and +30% Skill Damage
  • 9 Set
    • Elemental Burn +30% Intelligence and +30% Skill Damage β†’ Elemental Mastery +40% Damage Boost and -20% MP Consumption
    • Shining Ice Fence +30% Explosion Size and +10% Attack Damage β†’ Elemental Curtain +30% Pentacle Range and +10% Attack Damage
    • Flame Void Volcano +40% Size and +10% Attack Damage β†’ Elemental Quake +40% Range and +10% Attack Damage
Bright Ice Crystal
  • 9 Set
    • Shining Ice Fence -50% Cooltime, +20% AttackDamage, -50% Post-Delay and +50% MP Consumption β†’ Elemental Curtain -50% Cooltime, +20% Attack Damage, and +50% MP Consumption
Dark Flame Buster
  • 9 Set
    • Flame Void Volcano -50% Cooltime, +20% Attack Damage, +35% MP Consumption, +25% Void Volcano Size β†’ Elemental Quake +25% Pentacle Size, -50% Cooltime, +20% Attack Damage, and +35% MP Consumption
Summoner
  • All Attack Damage has been adjusted.
Artificial Intelligence (AI)
  • AI of all Summoned Monsters has been reworked.
    • Powerful attack patterns will take priority.
    • Chase down and attack enemies aggressively.
  • AI rework will not apply in PvP Arena.
All Summoned Monsters
  • Attack Cooltime will no longer decrease despite the increase in Skill Level.
  • Attack Cooltime has been adjusted.
Summoner Cloth Armor Mastery
  • Casting Speed bonus has been decreased from 50% to 30%.
Lasher
  • No longer hitstun friendly Summoned Monsters.
  • Additional effect has been added for targeting friendly Summoned Monsters successfully.
  • Buff can given to Summoned Monsters only as a Summoner.
  • Strength, Hostility, and Attack Chance bonus skill effects has been removed.
  • Skill Level Acquirement Interval has been increased from 2 to 3.
  • Buff can also be given to allies with Invincibility.
Lasher Upgrade
  • Buff and Duration bonus skill effects has been removed.
  • The ability to provide Abnormal Status immunity for a period of time has been added.
Summoner's Train
  • Master Level has been changed from 10 to 1.
  • Max Level has been changed from 20 to 11.
  • Cooltime has been decreased from 5 to 1 second.
  • Skill Duration has been changed to Unlimited Duration.
    • Skill will change to ON/OFF state whenever the skill is activated.
  • Ability bonus from taking damage has been removed.
Wait!
  • Command has been added.
Communion (New Level 15 Passive)
  • Command Contract Summoned Monsters.
  • Amount of Contract Summoned Monster types that can be commanded will increase along with Skill Level.
  • Additional Pattern can be activated by pressing the Summoned Monster's Skill Key again after summoning them.
    • Additional Pattern has a separate Cooltime, MP Consumption, and Clear Cube Fragment Consumption.
    • Activating the Pattern while holding Down-Arrow Key will teleport the Summoned Monster to the Summoner.
  • Skill Icon color will change when Additional Pattern is available.
  • Summoned Monster Skill and Additional Pattern Cooltime can both be seen if Skill Cooltime Alarm is used.
  • If the Cooltime resets, both Summoned Monster Skill and Additional Pattern Cooltime will reset as well.
  • Activation of Additional Pattern can trigger `Skills create....` effect from equipment.
Eclipse's Hive
  • Following feature has been added.
    • Increase Skill Damage
  • Following features has been removed.
    • Summoned Monster Attack Damage
    • Spirit Sacrifice Attack Damage
  • Stack Count for Additional Pattern has been removed.
    • Same system as `Communion`.
  • No longer decrease the Cooltime of `Contract: Conquerer Kasijas` and `Legendary Summon: War Maiden Ramos`.
Summoned Creature Aura
  • Master Level has been changed from 25 to 20.
  • Max Level has been changed from 35 to 30.
  • Magical Critical Hit bonus feature has been added.
Summon Monster Purification
  • Skill has been removed.
Mark the Target!
  • Master Level has been changed from 20 to 1.
  • Max Level has been changed from 30 to 11.
  • Additional Attack Damage bonus against targeted enemies has been removed.
Mark the Target! Upgrade
  • Pre-requisite has been changed to `Mark the Target!: Level 1`
Strengthen Control (New Level 25 Passive)
  • Modify the whip to strengthen control of Summoned Monsters.
  • Following effects will apply.
    • Increase Lasher Attack Range
    • Decrease Lasher Cooltime
    • Increase Lasher Buff Duration
Zealous Creature
  • Skill Acquire Level has been changed from 45 to 30.
  • SP Cost has been decreased from 40 to 25.
  • Cooltime has been changed to 5 seconds.
  • Skill Duration has been changed to Unlimited Duration.
  • Following effects has been added.
    • Increase Summoner's Intelligence
    • Increase Skill Damage
  • Following effects has been removed.
    • Decrease Summoned Monster's Skill Cooltime
    • Increase Summoned Monster's Strength
    • Increase Summoned Monster's Intelligence
  • Buff Icon has been added.
Mass Teleport
  • Command has been added.
Sticky Throw
  • Changed to Active Skill.
  • Master Level has been changed from 20 to 1.
  • Max Level has been changed from 30 to 11.
  • Throw a flask contained with sticky liquid.
  • Flask will explode after reaching a certain distance or making a contact with an enemy.
  • Enemies hit by the explosion will be put in 'Hold'.
Spirit Bond
  • Following effects has been added.
    • Increase Skill Damage
    • Increase Casting Speed
  • Following effects has been removed.
    • Increase Summoned Creature's Level
    • Increase `Summoned Creature Aura` Skill Level
    • Increase Summoned Monster Skill Level
Ring of Domination (New Level 60 Active)
  • Summon a forbidden artifact known as the Ring of Domination to dominate all Summoned Monsters.
  • Summoned Monsters summoned through Ring of Domination will bypass Casting and Summoned Monsters will be immediately summoned.
    • Cannot summon `Conqueror Kasijas` or `War Maiden Ramos`.
  • Amount of allowed summon and Duration has already been set.
Legendary Summon: The Moonshade
  • Skill has gone through a renewal.
  • Summon `The Moonshade` in front of the Summoner.
  • Eclipse (蝕) will explode above the Moonshade and hurt any nearby enemies.
  • Moonshade will spread to friendly Summoned Monsters in range.
Dark Moon
  • Dark Moon HP will recover whenever friendly Summoned Monsters affected by the Moonshade is hit.
Summon Lesser Spirit (New Level 15 Active)
  • Basic Summoner Skill which is given automatically upon Class Advancing.
  • Summon all 4 Lesser Spirits at once.
  • Level of the following skills will increase along with this skill.
    • Lesser Spirit: Naias
    • Lesser Spirit: Ador
    • Lesser Spirit: Wisp
    • Lesser Spirit: Stalker
  • Amount of Lesser Spirit summoned at once has been decreased from 3 to 1.
  • Only 1 Lesser Spirit of each type can be summoned at a time.
Lesser Spirit Upgrade
  • The ability to increase the maximum amount of Lesser Spirit summoned at once has been removed.
  • The ability to increase Lesser Spirit Attack Damage has been added.
  • TP Cost has been decreased from 3 to 2.
Spirit Sacrifice
  • Following skills has been removed and related effects has been combined with `Spirit Sacrifice`.
    • Ador Sacrifice
    • Naias Sacrifice
    • Stalker Sacrifice
    • Wisp Sacrifice
  • The ability to increase the maximum amount of Lesser Spirit summoned at once from each passive has been removed.
  • Holding down the Skill Key will teleport the Lesser Spirit to the Summoner and explode.
  • The ability to decrease Elemental Resistance has been removed.
  • Abnormality in Attack Damage upon acquiring `Spirit Sacrifice Upgrade` has been fixed.
Greater Spirit: Aquarius
  • Icicle Missile Creation Speed has been increased.
  • Icicle Missile will have a separate Attack Damage.
  • No longer require Lesser Spirit to summon Aquarius.
Greater Spirit: Flame Hulk
  • Doppelganger pattern has been removed.
  • Flame Cleaver will have a separate Attack Damage.
  • No longer require Lesser Spirit to summon Flame Hulk.
Greater Spirit: Glaerin
  • Triple Lightning Strike patter has been changed to Lightning Strike pattern.
  • Cast a magic pentacle ahead.
  • Drop a huge thunderbolt where the magic pentacle is located.
  • No longer require Lesser Spirit to summon Glaerin.
Greater Spirit: Dead Murker
  • Dark Swarm will no longer be affected by objects and it will always do identical Multi-Hit instead.
    • Maximum of 6 hits.
  • Dark Swarm will have a separate Attack Damage.
  • No longer require Lesser Spirit to summon Dead Murker.
Spirit Lord: Echeverria
  • Clear Cube Fragment Consumption has been decreased from 3 to 1.
  • Spirit Absorption pattern has been removed.
  • Summoned Creature Aura pattern has been changed.
    • Increase friendly Summoned Monster's Independent Attack.
    • The ability to increase friendly Summoned Monster's Attacking and Moving speed has been removed.
    • Increase Attack Damage depending on amount of nearby friendly Summoned Monsters.
      • Increase Attack Damage by 15% per friendly Summoned Monster.
        • Maximum of 30%
    • Electric Laser will have a separate Attack Damage.
Common Spirit
  • Following skills have been removed.
    • Common Spirit: Ratria
    • Common Spirit: Selist
    • Common Spirit: Alicia
    • Common Spirit: Sheyd
Common Spirit: Fusion Spirit Heillom (New Level 60 Active)
  • Has an appearance of all Fire, Water, Light, and Shadow elements.
  • Has the ability to increase Summoner's All Elemental Damage.
  • Eclipse's Hive Additional Pattern - Invisible
    • Fusion Spirit Heillom will start praying.
    • Friendly Summoned Monsters will become invisible (and invincible) for a period of time.
    • This pattern can be activated while Quick Standing.
Contract Summoned Monsters
  • Skill Duration has been changed to Unlimited Duration.
  • Cooltime has been set to 10 seconds.
  • MP will continuously be consumed to maintain the Summoned Monsters.
Contract: Hodor
  • Dot has gone through a renewal.
  • Stone Throw Speed has been increased.
  • Bomb will instantly explode if it makes contact with an enemy.
  • `Communion` Additional Pattern has been added.
    • Club Smash
      • Hodor rushes forward to a certain amount of distance.
      • Smash the club downward 3 times if Hodor encounters an enemy and end with a powerful finisher.
Contract: Freet
  • `Communion` Additional Pattern has been added.
    • Dragon Fear
      • Freet will roar to cause a shockwave and damage any nearby enemies with Multi-Hit.
Contract: Black Knight Sandor
  • Dot has gone through a renewal.
  • Protection, Provoke and Defense Aura has been combined with Protection Aura.
  • Thrust lower Z-range has been increased.
  • `Communion` Additional Pattern has been added.
    • Sword Force
      • Sandor gathers energy into his sword.
      • Sandor rushes forward and launch the Energy Sword.
Contract: Hellflower Aukuso
  • Maximum Summon Count has been decreased from 2 to 1.
  • MP Consumption has been increased.
  • Seed pattern has been removed.
  • Aukuso will follow the Summoner when she switch rooms.
  • Aukuso will dig through earth and pop back up where the Summoner is located whenever `Mass Teleport` is activated.
  • `Communion` Additional Pattern has been added.
    • Impale
      • Aukuso will dig through earth and pop back up where the Summoner is located.
      • Roots will be thrust into the earth and create a magic pentacle under the enemy.
      • Gigantic thorn will appear from the magic pentacle and impale enemies.
Contract: Hellflower Aukuso Upgrade
  • TP Cost has been decreased from 3 to 2.
  • Following features has been removed.
    • Increase Maximum Summon Count
    • Increase Seed Count
    • Increase Seed Chance
  • Following feature has been added.
    • Increase Hellflower Aukuso Attack Damage
Contract: Big Sis Louise!
  • Dot has gone through a renewal.
  • Clear Cube Fragment Consumption has been decreased from 3 to 1.
  • `Communion` Additional Pattern has been added.
    • Meteor Strike
      • Create a magic pentacle ahead.
      • Meteor will fall from the sky and explode to damage enemies.
Contract: Big Sis Louise! Upgrade
  • Following features has been removed.
    • Stronger Louise Summon Chance
    • Stronger Louise Summon Level
    • Ice Pillar Freeze Chance
    • Increase Ice Needle Attack Damage
    • Meteor Chance
  • Following feature has been added.
    • Increase Big Sis Louise! Attack Damage
Contract: Tau King Kruta (New Level 45 Active)
  • Hires Tau King Kruta to aid in battle.
  • Has 3 following basic patterns.
    • Wide Slash, Roar, Fury Charge
  • `Communion` Additional Pattern
    • Violent Fury
      • Gather enemies into a single spot by swinging his axe.
      • Powerfully smash down his axe to damage enemies.
Contract: Furious Knight Sandor
  • Skill has been removed.
Fury Strike (New Level 70 Active)
  • Can only be used while `Tau King Kruta` is summoned.
  • Tau King Kruta will fall into rage and hitstun nearby enemies.
  • Smash down his axe quickly 4 times to lift enemies into air and harm them.
  • Powerfully smash down once more to target a wide area.
Legendary Summon: War Maiden Ramos
  • Cycle (蝕旋) pattern will change from Basic Pattern to Additional Pattern of Eclipse's Hive.
  • Dominion (蝕旋) pattern will change from Additional Pattern of Eclipse's Hive to Basic Pattern.
  • Dominion (蝕旋) pattern will no longer absorb enemies.
  • Increase Attack Damage depending on amount of nearby friendly Summoned Monsters.
    • Maximum of 15%
Plunge (New Level 85 Active)
  • Level of this skills will increase along with `Legendary Summon: War Maiden Ramos`.
  • Ramos rises towards the Moon and become Eclipse (蝕).
  • Eclipse (蝕) will gnaw on enemies and put them in `Super Hold`.
  • Eventually Eclipse (蝕) will return to Full Moon and trigger Multi-Hit.
  • When Eclipse (蝕) ends, Ramos will return to her former state and fall back down to earth.
Etc
  • Contract: Black Knight Sandor Green Dimensional Aura effect has been changed to decrease Protection Aura Cooltime.
  • Spirit Sacrifice Green Dimensional Aura effect has been changed to increase Attack Damage and decrease Cooltime.
  • Summon Monster Purification Blue Dimensional Aura effect has been changed to Spirit Sacrifice effect.
  • High Tech Magic Ring effect has been changed from `+1 Contract: Black Knight Sandor` to `+1 Zealous Creature`
  • If there are more Summoned Monsters than the maximum amount, Summoned Monsters will be removed to accomodate the limit.
    • Summoned Monsters will less Duration left will be prioritized.
Chronicle

Spirit Union

  • 3 Set
    • Lesser Spirit +30% Attack Damage and -20% Cooltime
  • 6 Set
    • Zealous Creature +10% Bonus Skill Damage
    • Greater Spirit +20% Attack Damage and -25% Additional Pattern Cooltime
    • Spirit Lord: Echeverria +20% Attack Damage
  • 9 Set
    • Spirit Lord: Echeverria +1 Summon Count, -100 seconds of Duration, +20% Attack Damage, - 50% Cooltime and -20% Additional Pattern Cooltime
Inferno Contract
  • 3 Set
    • Contract Hellflower Aukuso +30% Attack Damage and -20% Cooltime
  • 6 Set
    • Contract Hellflower Aukuso +1 Summon Count and +10% Attack Damage
  • 9 Set
    • Contract Big Sis Louise! +1 Summon Count, Set to 200 seconds of Duration, +25% Attack Damage, - 20% Cooltime and -20% Additional Pattern Cooltime
    • Contract Hellflower Aukuso +15% Attack Damage
Forbidden Sacrifice
  • 3 Set
    • Lesser Spirit -30% Cooltime
    • Spirit Sacrifice -20% Cooltime
  • 6 Set
    • Lesser Spirit -20% Cooltime
    • Spirit Sacrifice +30% Attack Damage and -30% Cooltime
    • Ador Sacrifice +30% Attack Range
    • Naias Sacrifice +20%
    • Stalker Sacrifice +30% Attack Range
    • Wisp Sacrifice +20% Attack Distance
  • 9 Set
    • Lesser Spirit -30% Cooltime
    • Spirit Sacrifice +40% Attack Damage and -40% Cooltime
    • Ador Sacrifice +40% Attack Range
    • Naias Sacrifice +25% Attack Span
    • Stalker Sacrifice +40% Attack Range
    • Wisp Sacrifice +25% Attack Distance
Freedom of Spirit
  • 3 Set
    • Lesser Spirit +20% Attack Damage and +15% Duration
    • Greater Spirit +10% Attack Damage
  • 6 Set
    • Lesser Spirit +20% Attack Damage and +15% Duration
    • Greater Spirit +30% Attack Damage
  • 9 Set
    • Greater Spirit +40% Attack Damage and +30% Duration
    • Common Spirit: Fusion Spirit Heillom +8 Elemental Damage
Restrained Contract
  • 3 Set
    • Contract: Hodor +20% Attack Damage and -15% Additional Pattern Cooltime
    • Contract: Black Knight Sandor +25% Attack Damage
  • 6 Set
    • Contract: Hodor +30% Attack Damage and -30% Additional Pattern Cooltime
    • Contract: Black Knight Sandor +30% Attack Damage and -30% Additional Pattern Cooltime
    • Contract: Tau King Kruta +20% Attack Damage
  • 9 Set
    • Contract: Tau King Kruta +50% Attack Damage, -50% Additional Pattern Cooltime, +30% Additional Pattern Shockwave Range and +20% Tau King Size
    • Fury Strike +25% Attack Damage and -25% Cooltime
Dangerous Liaison
  • 3 Set
    • Lesser Spirit +30% Attack Damage and -20% Cooltime
  • 6 Set
    • Lesser Spirit +10% Attack Damage and -30% Cooltime
    • Spirit Sacrifice +30% Attack Damage and -30% Cooltime
  • 9 Set
    • Lesser Spirit +1 Summon Count
    • Spirit Sacrifice -20% Cooltime
Male Grappler

Impact Combination

  • Physical/Magical Critical Damage Debuff enemies for a period of time after activating Impact Combination.
    • Previous Skill Damage effect has been removed.
    • Activation method is same as before.
    • 25%/30% at Level 1 and increases by 1% per Level
    • Party Member effect is set to 25%
    • This effect doesn't stack (Higher value will be applied).
  • Shoulder Tackle and Pierce Attack Damage has been adjusted due to Impact Combination Pre-Existing Effect.
    • Shoulder Tackle: Attack Damage has been decreased by 17%.
    • Pierce: Attack Damage has been decreased by 18% and Attack Range has been expanded to target Down enemies.
Black Tornado
  • Additional Damage against stuck enemies has been removed.
  • Smash and Swing Attack Damage has been increased by 10%
Focused Fury
  • Enemy thrown distance has been decreased.
Technique: Storm Driver
  • Skill has been fixed to ignore enemies with Invincibility.
Slam Kick
  • `Hold` not functioning correctly with `Sole Bearer: Quaking Tiger` has been fixed.
Rhythmic Assault
  • `Hold` and Target Decision not working properly in party play has been fixed.
  • Enemy thrown distance has been decreased.
Snap Shot
  • Penalty against standing enemy and Bonus against down enemy effects has been removed.
  • Attack Damage has been increased by 60%.
Snap Shot Upgrade
  • Bonus Attack Damage has been increased from 7% to 10%.
  • Bonus against down enemy effect has been removed.
Elemental Bomber

Elemental Bomber Cloth Armor Mastery

  • Casting Speed bonus has been decreased from 50% to 30%.
Crystal Crash
  • Attack Damage has been increased by 7%
Elemental Bombardment
  • Casting Speed bonus effect has been added (Set to 20%).
  • Cooltime Reduction effect has been set to 20% at all Skill Levels.
  • Cooltime Reduction effect has been changed to Real-Time.
  • Cooltime reduction will no longer apply to Elemental Burst and Armageddon Strike.
Dark Zone
  • Attack Damage has been increased by 32%.
Crystal Storm
  • Attack Damage has been increased by 13%.
Flame Circle
  • Attack Damage has been increased by 10%.
Lightning Wall
  • Attack Damage has been increased by 53%.
Darkness Mantle
  • Enemies in the globe will be put to `Hold`.
Elemental Rain
  • Attack Damage has been increased by 9%.
  • Skill will activate immediately (does not apply in PvP).
  • Elemental Orb Speed has been increased.
Elemental Burst

γ€ŒBonus Attack Damage from Level 9 effect hasn't been working properly, therefore the effect has been removed and has been compensated with an improvement in the original Attack Damage.」

  • Attack Damage has been increased by 23%.
  • Skill will activate immediately.
  • Skill Speed has been increased by 10%.
  • Explosion Y-axis Attack Range has been increased.
Concentrated Force
  • Attack Damage has been increased by 28%.
Dark Eyes
  • Skill Damage effect has been changed to Real-Time.
  • New Cancelling bonus has been added.
    • Dark Zone: Increase Attack Range
    • Flame Circle: Increase Attack Range
Elemental Field
  • Attack Damage has been increased by 28%.
Convergence Cannon
  • Attack Damage has been increased by 19%.
  • Activation Speed bonus from cancelling skills has been removed.
Armageddon Strike
  • Attack Damage has been increased by 32%.
  • Skill Speed has been increased by 20%.
Blood Mage

Sanguinem

  • The ability to decrease enemy physical defense has been added to Sanguinem absorption skills and `Hyped State` buff value has been adjusted.
Dead Hands
  • Basic Attacks X-axis Attack Range in Dungeons has been increased.
Lilroi
  • MP Consumption has been decreased.
Hellberus
  • Gnaw time has been increased.
  • MP Consumption has been decreased.
Torment
  • Skill Process Time has been decreased.
Soul Steal
  • Blood Pillars will no longer move towards the center.
Corruption
  • Post-Delay Invincibility Time has been increased.
Tepes
  • Pre-Dleay until activation has been decreased.
Rumble Dog
  • Skill Process Time has been adjusted.
  • MP Consumption has been decreased.
Marauder
  • Jump Speed and Wing Spread Speed has been increased.
Sanguis Verus
  • The ability to recover HP has been added when Sanguinem aborsption skills are used while Sanguinem is full.
Phantom Veil
  • Materialization Speed has been decreased.
  • Every enemies hit by the skill will be put to 'Hold`.
  • MP Consumption has been decreased.
Fatality
  • Skill Key must be pressed down to gather enemies, otherwise Stab motion will activate straight away.
Blood Stream
  • Pre-Delay until activation has been decreased.
Swift Master

Relentless Biting Wind

  • Attack Damage has been increased by 5%.
Violent Storm
  • Attack Damage has been increased by 5%.
Sweeping Wind
  • Attack Damage has been increased by 6%.
Eye of the Storm
  • Attack Damage has been increased by 9%.
Sonic Move
  • Character will look towards the direction he came from.
  • Sonic Move can be used to cancel out of other skills and move forward or backward.
  • Cooltime Icon has been added above the Character's head.
Spiraling Gale Pole Mastery
  • Cooltime reduction will no longer apply to Vortex Hurricane and Stormy Eliminator.
Windiness
  • The ability to increase Party Member's Skill Damage has been added.
  • Casting Windiness will also apply the buff to Party Members, but at a smaller ratio of Skill Damage.
    • Party Member effect is set to 25%
Wind Blaster
  • Attack Damage deviation due to the range has been adjusted.
Headwind
  • Attack Damage has been increased by 9%.
  • Z-axis Attack Range has been increased to target airborne enemies.
  • Only supine enemies to their feet if they're under a certain height.
Vortex Hurricane
  • Attack Damage has been increased by 10%.
  • Skill Process has been changed for the character to be on the ground during the finishing phase.
Full Throttle
  • Attack Damage has been increased by 6%.
  • Character will look towards the direction he came from.
Storm Quaker
  • Attack Damage has been increased by 8%.
  • The ability to maintain the storm at its final location has been added.
  • The ability to maintain the storm at its starting location has been removed.
Spiral Press
  • Attack Damage has been increased by 5%.
  • Super Armor has been added during activation.
  • Explosion Range from not touching any enemies has been set to 70% of the original Explosion Range.
Stormy Eliminator
  • Attack Damage has been increased by 12%.
  • Skill Process has been changed for the character to be on the ground during the finishing phase.
  • Attack Range has been adjusted to target all enemies on screen before the storm phase.
  • The ability to decrease Multi-Hit Time by mashing Attack or Skill Key has been added.
  • Post-Delay has been decreased by 50%.
Shadow Dancer

Shadow Decoy

  • Cooltime has been decreased from 15 to 12 seconds.
Shadow Dancing
  • Clear Cube Fragments Consumption has been removed.
  • Cooltime has been adjusted to 5 seconds.
  • Shadow Image not appearing after `Abyss Drop` has been fixed.
Killing Shadow
  • The ability to increase Skill Speed by mashing the Skill Key has been added.
  • Cooltime has been increased from 120 to 145 seconds.
  • Attack Damage has been increased by 21%.
  • Decrease in Multi-Hit Count has been fixed.
Shadow Sting
  • Attack Range has been expanded to target Down enemies.
Deadly Dance
  • Attack Range has been expanded to target Down enemies.
Veiled Attack
  • Skill Damage increment per Stack has been removed.
  • Increase Skill Damage to self after landing a Back Attack (20 seconds Duration).
  • Physical/Magical Critical Damage Debuff enemies for a period of time after successfully landing a Back Attack.
    • Party Member effect is set to 25% (10 seconds Duration)

Male Grappler General
DFO ExStream 10/19/17