Character Synergy and Balance Update (August 17th)


#1

Character Synergy and Balance Update

Strengthened Buff System
  • 'Strengthened Buff System' has been added to strengthen Buff skills without swapping in dungeons.
    • Automatically obtained at Level 70 and can be found beside 'Damage Font' button.
    • Select a skill from the Strengthened Buff interface then register the equipment to buff the chosen skill.
    • Can only be registered in Town.
    • Can only register equips that's already in inventory or equipped to the character.
    • Strengthened Buff System will only affect pre-registered skills from the system.
Male Slayer
Weapon Master

Rapid Weapon Switch

  • Physical Critical Hit and Physical Attack Bonus has been removed.
  • Skill has been changed to Real-Time.
  • 7.5% Attacking Speed and Moving Speed Bonus has been added.
  • Buff Duration has been increased from 5 to 10 seconds.
  • Skill description has been changed.
Weapon Wielder's Zenith
  • Lightsabre Mastery skill levels gained from Weapon Wielder's Zenith has been matched with other weapon mastery skill levels.
Lightsabre License
  • SP Cost has been decreased from 15 to 10.
Short Sword Mastery
  • Flowing Stance - Clash Attack Bonus has been removed.
  • Raging Dragon Slash Attack Bonus has been increased from 15% to 25%.
Katana Mastery
  • Physical Weapon Attack Bonus has been fixed to 3.9%.
  • Minimum Wound Explosion Damage has been fixed to 8.3%.
  • Attack Bonus per Wound Stack has been adjusted.
Zanbato Mastery
  • Physical Weapon Attack Bonus has been fixed to 3.9%.
  • Draw Sword Full Charge Damage Bonus ratio has been increased from 125% to 130%.
Lightsabre Mastery
  • Level Requirement has decreased from 20 to 15.
  • Physical Weapon Attack Bonus has been fixed to 10%.
  • Attack Bonus on electrocuted enemies has been removed.
Flowing Stance - Clash
  • 25% Damage Bonus for Bludgeon has been added.
  • Zanbato and Short Sword Additional Downward Slash Total Damage bonus has been decreased from 150% to 100%.
  • Katana and Short Sword Multi-Hit Damage proportion from Basic Attack has been increased from 55% to 63%.
  • Attack Bonus on status-inflicted enemies has been removed.
Flowing Stance - Swift
  • Katana and Short Sword Multi-Hit Damage proportion from Basic Attack has been decreased from 55% to 50%.
Flowing Stance - Rise
  • Lightsabre and Katana Multi-Hit Count has been increased from 2 to 3.
  • Lightsabre and Katana Multi-Hit Damage proportion of 80% has been added.
  • Additional Wound Chance and Wound Count has been adjusted.
Flowing Stance - Force
  • Skill has been changed to Real-Time.
  • Duration has been changed from 50 seconds to Unlimited Time.
  • Cooltime has been decreased from 30 to 5 seconds.
Charge Crash
  • Damage has been increased by 15%.
  • Zanbato and Bludgeon Charge Attack Total Damage Bonus has been decreased from 110% to 100%.
  • Lightsabre Shoulder Tackle Damage Reduction ratio has been increased from 10% to 14.%.
Draw Sword
  • Damage has been increased by 11.7%.
  • Katana Additional Hit Damage proportion has been increased from 20% to 25%.
  • Lightsabre Additional Hit Damage proportion has been increased from 20% to 30%.
  • Short Sword Wave Damage proportion has been increased from 20% to 40%.
  • Bludgeon Additional Damage (Down) proportion has been increased from 20% to 30%.
  • Bludgeon Additional Damage (Impossible to Down) proportion has been increased from 15% to 30%.
Raging Dragon Slash
  • Damage has been increased by 9.9%.
Charge Burst
  • Damage has been increased by 17.5%.
Illusion Sword Dance
  • Damage has been increased by 15.3%.
  • Additional Slash Count (Level 7+ Katana Mastery) has been decreased from 21~25 to 20~24.
  • Short Sword Slash Damage Reduction ratio has been decreased from 50% to 10%.
  • Short Sword Tornado Multi-Hit Count has been decreased by 1.
  • Lightsabre and Katana Slash Damage Reduction ratio has been increased from 20% to 25%.
Ultimate Slay: Iron Strike
  • Defense Reduction Bonus has been changed to Outgoing Critical Damage Bonus.
    • Outgoing Critical Damage Debuff value for party members has been fixed to 25%
  • Skill Damage Bonus has been added. (30% at Level 15).
Omnislay: Tempered Iron
  • Skill has been removed.
Ultimate Slay: Tempest
  • Cooltime has been increased from 120 to 145 seconds.
  • Damage has been increased by 57.1%.
  • Can be used while Flowing Stance is activated.
    • No Holding ability will be applied while Flowing Stance is active.
  • Skill Level and applied Elemental Damage Bonus has been changed to Real-Time.
Lightning Draw Sword
  • Damage has been increased by 21.7%.
Deft Grip
  • Physical Critical Hit and Physical Attack Bonus has been removed.
  • Skill has been changed to Real-Time.
  • 15% Attacking Speed and Moving Speed Bonus has been added.
  • Buff Duration has been increased from 10 to 15 seconds.
  • Skill description has been changed.
Hypervigilance
  • Illusion Sword Dance: Bludgeon final hit Damage proportion from Basic Attack has been decreased from 55% to 41%.
  • Illusion Sword Dance: Short Sword Tornado Multi-Hit Count has been decreased by 1.
  • Maximum Hold Count from Shooting Star has been increased to 10 seconds.
    • 1.25 seconds of Hold per Sword.
Omnislay: Mind's Sword
  • Damage has been increased by 22.5%.
  • Wound Stack has been increased from 1 to 3.
  • Zanbato Charge Damage bonus has been decreased from 10% to 8.8%.
  • Bludgeon Stun Duration has been increased to 4.5 seconds.
  • Explosion Damage will no longer harm nearby enemies.
Ultimate Blade Dance: Lightning
  • Damage has been increased by 18%.
  • Skill Level and Target Count has been changed to Real-Time.
Telekinetic Swords
  • Piercing Sword Damage has been decreased by 32.4%.
  • Magnetic Sword Damage has been increased by 184%.
  • Telekinetic Sword Damage has been increased by 184%.
  • Magnetic Sword and Telekinetic Sword Damage Bonus for initiating finisher instantly or within 6 seconds of initial launcher has been removed.
Chronicle

Deadly Precision

  • 6 Set (Old): Rapid Weapon Switch +15% Additional Attack, +2 seconds Duration / Deft Grip +15% Additional Attack, +2 seconds Duration
  • 6 Set (New): Rapid Weapon Switch +15% Additional Attack, +2 seconds Duration / Deft Grip +15% Additional Attack, +2 seconds Duration (Option is canceled when the item is unequipped.)
  • 9 Set (Old): Rapid Weapon Switch +20% Additional Attack, +3 seconds Duration / Deft Grip +20% Additional Attack, +3 seconds Duration
  • 9 Set (New): Rapid Weapon Switch +20% Additional Attack, +3 seconds Duration / Deft Grip +20% Additional Attack, +3 seconds Duration (Option is canceled when the item is unequipped.)
Soul Bender

Hazy-Eyed Bremen

  • This skill can no longer be stolen.
    • Soul Bender's Steal Skill has been changed to Unshackle.
  • Magical Defense Reduction Bonus has been changed to Outgoing Magical Damage Debuff.
    • Outgoing Magical Damage Debuff value will differ between the character and party members.
    • Outgoing Magical Damage Debuff value for party members has been fixed to 25%.
    • Outgoing Magical Damage Debuff is Real-Time.
Unshackle
  • Strength/Intelligence Bonus for Kazan will only apply to Soul Benders.
Lunar Curtain
  • Enemy Shadow Resistance Reduction has been changed to character's Shadow Damage Bonus.
Fear of Darkness
  • Enemy Shadow Resistance Reduction has been removed.
  • Skill Damage Bonus has been changed.
    • Increment per Level has been increased from 1% to 1.5%. (24% to 33% at Level 15)
Tombstone Triange
  • Enemy Shadow Resistance Reduction has been changed to character's Shadow Damage Bonus.
    • Shadow Damage bonus is Real-Time.
  • Tombstone Aura Range has been increased from 200px to 250px.
  • Aura and Curse Duration has been increased from 10 to 20 seconds.
Plague Rhasa
  • Physical Defense Reduction Bonus has been changed to Physical Damage Debuff.
    • Outgoing Physical Damage Debuff value will differ between the character and party members.
    • Outgoing Physical Damage Debuff value for party members has been fixed to 25%.
Phantom Mastery
  • Strength/Intelligence Bonus for Kazan has been removed.
Ghost Drive
  • Damage has been increased by 5%.
Phantom Sword Slash
  • Damage has been increased by 45%.
Ghost Drive: Overdrive
  • Damage has been increased by 22%.
Ice Saya
  • Damage has been increased by 39.2%
Tombstone
  • Damage has been increased by 17.6%
Phantasmal Slayer
  • Damage has been increased by 22.7%.
Dark Flame Sword
  • Damage has been increased by around 43%.
Ghost Drive: Abyss
  • Damage has been increased by 21%.
Blade Phantom
  • Phantom Magical Damage has been increased by 34.9%
  • Poison Damage has been increased by 36%.
  • Slash Damage has been increased by 39%.
  • Finisher Damage has been increased by 34.5%.
Blade Phantom Possession: Technique
  • Damage has been increased by 24.8%
Descent of Sieg
  • Damage has been increased by 15.6%
Chronicle

Shadow Rage

  • 9 Set (Old): Lunar Curtain +8 Enemy Shadow Resistance Reduction
  • 9 Set (New): Lunar Curtain +8 Shadow Damage
Unholy Dominon
  • 6 Set (Old): Lunar Curtain +7 Enemy Shadow Resistance Reduction / Hazy-Eyed Bremen +25% Magical Defense Reduction
  • 6 Set (New): Lunar Curtain +7 Shadow Damage / Hazy-Eyed Bremen +25% Damage Amplification
  • 9 Set (Old): Plague Rhasa +2% Additional Physical Defense Reduction
  • 9 Set (New): Plague Rhasa +2% Additional Outgoing Physical Damage Debuff
Yaksa's Ghost Soul
  • 6 Set (Old): Hazy-Eyed Bremen +25% Magical Defense Reduction
  • 6 Set (New): Hazy-Eyed Bremen +25% Damage Amplification
Tombstone of Oblivion
  • 9 Set (Old): Tombstone Triangle +100% Enemy Shadow Resistance Reduction, +30% Shadow Resistance Reduction Aura Range
  • 9 Set (New): Tombstone Triange +100% Shadow Damage, +30% Shadow Damage Aura Range
Green Dimensional Aura
  • Lunar Curtain (Old): Enemy Shadow Resistance Reduction
  • Lunar Curtain (New): Shadow Damage Bonus
  • Afterimage of Keiga (Old): Additional Moving Speed Bonus
  • Afterimage of Keiga (New): Additional Critical Damage Bonus
Berserker

Outrage Break

  • Slam Damage Type has been changed to Fixed Damage.
Extreme Overkill
  • Damage has been increased by 17%.
  • Cooltime has been increased from 140 to 145 seconds.
Burst Fury
  • Damage has been increased by 11%.
Blood Boom
  • Damage has been increased by 7%.
Asura

Force Wave: Neutral

  • Elemental Explosion on Frozen or Burnt enemies has been removed.
  • Special Skill Cooltime Reduction has been removed.
  • Damage has been increased by 25%.
Spirit Crescent
  • Damage has been increased by 23%.
Wave Radiation
  • Cooltime Reduction from increasing Skill Level has been removed.
  • Cooltime has been decreased from 12 to 7.5 seconds.
  • Damage has been adjusted.
Wave Manifestation Brand
  • Enemy Defense Reduction has been added.
    • Fixed to 21.5%.
  • Intelligence Bonus has been removed.
Ghost Orb
  • Always do maximum Hit Count regardless of Brand Count.
  • Hit Count, Orb Duration and Orb Size has been fixed to 5 Brand standard.
  • Brand Count will now increase Damage.
    • 100% Damage increase at 5 Brand.
    • 75% Damage increase at 4 Brand.
    • 50% Damage increase at 3 Brand.
    • 25% Damage increase at 2 Brand.
    • 0% Damage increase at 1 Brand.
  • Damage has been increased by 23%.
Thunder God Energy
  • Enemy Electrocution Resistance Reduction has been added. (30 at Level 6)
  • Enemy Defense Reduction has been removed.
  • Skill Damage Bonus has been added (18% at Level 6)
  • Cooltime has been fixed to 2.5 seconds.
Agni Pentacle
  • Always summon 5 Orbs regardless of Brand Count
  • Orb Explosion Target decision has been changed from Individual Hitbox to Global Hitbox.
  • Skill Process will faster by pressing X-key.
  • Brand Count will now increase Damage.
    • 100% Damage increase at 5 Brand.
    • 75% Damage increase at 4 Brand.
    • 50% Damage increase at 3 Brand.
    • 25% Damage increase at 2 Brand.
    • 0% Damage increase at 1 Brand.
  • Damage has been increased by 10%. (5 Brand Standard)
Fire Wave Sword
  • Flaming Area beneath the Fire Pillar has been removed.
  • 3 Fire Pillar Damage has been equalized.
  • Damage has been adjusted.
Deadly Enticer
  • Damage has been increased by 8%.
Wave Eye
  • Finisher Target Range has been increased.
  • Finisher Activation Time has been decreased.
  • Finisher Damage has been changed to Real-Time.
Glacial Wave Sword
  • Individual Hitstun per Ice Pillar has been renewed.
    • Doesn't Hitstun again on enemies that's already been Hitstunned.
  • Cooltime has been decreased from 30 to 20 seconds.
  • Damage has been adjusted.
Magma Wave Sword
  • Cooltime has been decreased from 50 to 35 seconds.
  • Damage has been adjusted.
Wave Sword: Indra Net
  • Damage has been increased by 25%.
Heavenly Vajra
  • Apply Cooltime soon as the Skill is cast.
  • Damage has been decreased by 9%.
Thunder God
  • Skill has been changed to Real-Time.
  • Delay before regaining movement has been decreased.
Ground Quaker
  • Magical Defnese Reduction has been removed.
  • Damage has been increased by 13%.
Chronicle and Item

Green Dimensional Aura

  • Murderous Wave (Old): Wave Range Bonus
  • Murderous Wave (New): Additional Skill Damage Bonus
Enchanted Sharp Fang
  • +10% Additional Skill Damage for Murderous Wave has been added.
Female Slayer
Sword Master

Elemental Shift

  • Activation Chance has been fixed to 100%.
  • Damage has been adjusted.
  • Additional Damage when Shadow Effect is renewed.
Elemental Shift Upgrade
  • Activation Chance Bonus has been removed.
  • Damage Bonus has been added. (10% per Level)
Elemental Short Sword Mastery
  • Physical Attack has been increased. (26% to 28% at Level 26)
  • Dual Casting Skill Damage has been increased. (15% to 30% at Level 26)
  • Activation Chance Bonus has been removed.
  • Magic Sword Medley Damage Bonus has been added. (Fixed at 50%)
Swift Katana Mastery
  • Physical Attack has been increased. (26% to 27% at Level 26)
Swift Sword
  • Damage has been increased by 12%.
Illusion Sword
  • Direct Target Damage has been increased by 14%.
Ascent
  • Damage has been decreased by 7%.
Sentiment Du Fer Critical
  • Critical Damage Bonus per Level has been changed to 2%. (20% at Level 10)
  • Critical Hit Bonus per Level has been changed to 2%. (20% at Level 10)
Tossing Slash
  • Upward Slash Damage has been increased by 14%.
  • Multiple Slash Damage has been increased by 17%.
  • Shockwave Damage has been increased by 19%.
Magic Sword Medley
  • Damage has been decreased by 30%.
  • Activation Chance has been fixed to 100%.
Crescent
  • Damage has been increased by 16%.
Arcane Sword Blast
  • Pushing Strength from Explosion has been decreased.
Swift Demon Slash
  • Damage has been increased by 5%.
  • Attacking Speed will now apply to the skill.
  • Enemies will always be pushed away if the Finisher hits successfully.
Ultimate Slayer Technique: Spacetime Cutter
  • Damage has been increased by 13%.
  • Cooltime has been decreased from 160 to 145 seconds.
  • Soul Render Skill Level Bonus from Level 6 effect has been removed.
Dragon Mortar
  • Damage has been increased by 7%.
  • Super Armor has been added to Ready Motion.
Elemental Eradicator
  • Damage has been increased by 20%.
  • Character will slam down while holding the sword for the Finisher.
  • Mashing Attack Key will speed up the process.
Blade Waltz
  • Damage has been increased by 20%.
Ancient Pledge
  • Attack Bonus has been decreased.
    • Bludgeon (43.6% to 40% at Level 6)
    • Katana (42.9% to 40% at Level 6)
    • Short Sword (42.9% to 40% at Level 6)
  • Katana and Shortsword Attack Bonus per Level has been decreased. (2.5% to 2%)
Chronicle

Ms. Fundamental

  • 6 Set (Old): Elemental Shift +100% Activation Chance / +30% Damage
  • 6 Set (New): Elemental Shift +40% Damage
  • 9 Set (Old): Elemental Shift +50% Activation Chance / +40% Damage
  • 9 Set (New): Elemental Shift +45% Damage
Green Dimensional Aura
  • Elemental Shift (Old): Activation Chance
  • Elemental Shift (New): Damage Bonus, Lightbolt Distance Bonus, Shadow Duration Bonus
Demon Slayer

Berserk

  • Wound effect has been removed.
  • Master Level has been decreased from 20 to 10.
  • Maximum Level has been decreased from 30 to 20.
  • Effects has been adjusted.
    • 40% Skill Damage Bonus at Level 10. (2% per Level)
Soaring Blades - Reinforce
  • Skill has been removed.
New Skill: Demon Sword Control (Level 30 Passive)
  • Gain the strength to control Demon Sword Phnom to handle Demon Sword like limbs.
  • Master Level: 20
  • Maximum Level: 30
  • Increases Weapon Attack and Physical Critical Hit
    • 30% Weapon Attack Bonus at Level 20. (1.5% per Level)
    • 10% Physical Critical Hit Bonus at Level 20. (1% per Level)
Offering for the Greedy
  • Maximum Fog Creation Count has been changed to Unlimited amount.
    • Maximum Fog Count per room is fixed to 5.
  • Fog Inhale decision has been changed.
    • Fog can be inhaled during Invincibility.
  • Fog Stack Count has been decreased from 3 to 1.
  • Fog Skill Damage Bonus has been changed.
    • Skill Damage Bonus has been increased. (11% to 33% at Level 15)
  • Fog Creation Chance has been changed.
    • Fog Chance has been increased. (17% to 30% at Level 15)
  • Fog Inhale Effect Duration has been changed.
    • Duration has been increased. (16.7 to 30 seconds at Level 15)
Majin Blades
  • Soaring Blades - Draw: Damage Bonus has been changed.
    • Damage Bonus has been increased. (21% to 34% at Level 6)
  • Soaring Blades - Thrash: Canceling feature has been added.
    • Thrash to Raging Demon Sword
    • Thrash to Blood Demon Sword
    • Raging Demon Sword to Thrash
Soaring Blades - Draw
  • Damage has been increased by 12%.
  • SP Cost has been increased from 15 to 20.
  • Attack process has been changed.
  • Canceling feature has been removed.
Soaring Blades - Thrash
  • Damage has been increased by 22%.
  • SP Cost has been decreased from 25 to 20.
Soaring Blades - Impale
  • Damage has been increased by 21%.
  • Pre-Requisite Skill has been changed. (Level 1 Soaring Blades - Thrash to Level 1 Heaven Cleaver)
Blade Retraction
  • Damage has been increased by 27%.
  • Pre-Requisite Skill has been added. (Level 1 Soaring Blades - Draw)
Wild Thrash
  • Damage has been increased by 19%.
Bleeding Blades
  • Damage has been increased by 12%.
Blood Majin
  • Skill has been removed.
New Skill: Raging Demon Sword (Level 35 Active)
  • Blades disassembles itself in order to attack. Blades will trace through a path then return back to the sword.
Sanguine Choreography
  • Low-Level Skill Damage Bonus has been removed and Individual Illusion's Damage has been increased.
  • Damage has been adjusted.
  • Weapon Effect will now apply to the skill.
  • Maximum of 5 Illusions will attach themselves against Named or Boss enemies.
Sword Demon Strike
  • Damage has been increased by 18%.
  • Ground Target feature has been added.
  • Daimus' Attack (bottom) decision has been increased.
Gloom Sword: Giga Blade
  • Damage has been increased by 7%.
  • Cooltime has been decreased from 160 to 145 seconds.
  • Stab and Kelkuses Y-Axis Range has been increased.
Usurper Phnom
  • Skill Acquirement Level has been decreased from 70 to 60.
  • SP Cost has been decreased from 70 to 60.
  • Damage has been adjusted.
Predator Galoa
  • Skill has been removed.
New Skill: Blood Demon Sword (Level 70 Active)
  • Calls forth Daimus to attack together with Demon Slayer. Attack enemies with Cross Slash.
Gloom Strike: Giga Slash
  • Damage has been increased by 9%.
Inhumane Doctrine: Extremity
  • Damage has been increased by 19%.
Transgression Sword: Ragnarok
  • Damage has been increased by 35%.
  • Overall Skill Speed has been increased by 20%.
Soaring Blades Upgrade
  • Soaring Blades - Reinforce effect has been removed.
  • Damage Bonus per Level has been decreased from 11% to 10%.
Blood Majin Upgrade
  • Skill has been removed.
Raging Blood Sword Upgrade
  • Strengthens Raging Blood Sword Skill. (10% per Level)
Sanguine Choreography Upgrade
  • Master Level has been increased from 1 to 5.
  • Maximum Level has been increased from 3 to 7.
  • TP Cost has been decreased from 4 to 2.
  • Krong Count Bonus has been removed.
  • Damage Bonus per Level has been fixed to 10%
  • Detection Range Bonus per Level has been fixed to 5%.
Chronicle and Item

Magic Sword Knight

  • 6 Set (Old): Soaring Blades - Reinforce +5% Additional Bonus
  • 6 Set (New): Demon Sword Control +5% Additional Weapon Attack
  • 9 Set (Old): Soaring Blades - Draw +1 Soaring Count, +10% Damage / Soaring Blades - Reinforce +5% Additional Bonus
  • 9 Set (New): Soaring Blades - Draw +1 Soaring Count, +25% Damage / Demon Sword Control +5% Additional Weapon Attack
Majin's Whisper
  • 3 Set (Old): Soaring Blades - Draw +1 Soaring Count, -15% Cooltime, First attack does not push away enemies
  • 3 Set (New): Soaring Blades - Draw +1 Soaring Count, +20% Damage, -15% Cooltime
  • 6 Set (Old): Soaring Blades - Draw +1 Soaring Count, +5% Damage, -20% Cooltime, -40% Soaring Interval, -40% Soaring Spacing / Berserk +10% Skill Damage Bonus
  • 6 Set (New): Soaring Blades - Draw +1 Soaring Count, +35% Damage, -20% Cooltime / Berserk +10% Additional Skill Damage Bonus
  • 9 Set (Old): Soaring Blades - Draw +30% Damage, -30% Cooltime, -40% Soaring Interval, -40% Soaring Spacing
  • 9 Set (New): Soaring Blades - Draw +1 Soaring Count, +30% Damage, -30% Cooltime
Sword Demon's Blessing
  • 3 Set (Old): Bleeding Blades +25% Damage, -20% Cooltime
  • 3 Set (New): Bleeding Blades +30% Damage, -20% Cooltime
  • 6 Set (Old): Berserk +10% Skill Damage Bonus
  • 6 Set (New): Berserk +10% Additional Skill Damage Bonus
  • 9 Set (Old): Sword Demon Strike +40% Damage, -30% Cooltime, +30% Daimus Size, -30% Jump Distance / Berserk +10% Skill Damage Bonus
  • 9 Set (New): Sword Demon Strike +50% Damage, -30% Cooltime, +30% Daimus Size, -30% Jump Distance
K'rong's Army
  • 3 Set (Old): Sanguine Choreography +1 Illusion Count, -10% Cooltime, +1 Maximum Attaching Illusion
  • 3 Set (New): Sanguine Choreography +1 Illusion Count, +20% Illusion Damage, -10% Cooltime
  • 3 Set (Old): Sanguine Choreography +2 Illusion Count, -20% Cooltime, +1 Maximum Attaching Illusion, +5% Damage, +1 Clear Cube Fragment Consumption
  • 3 Set (New): Sanguine Choreography +2 Illusion Count, +25% Illusion Damage, -20% Cooltime, +1 Clear Cube Fragment Consumption
Galoa Swamp
  • Set has been removed.
New Set: Blade Queen's Hands
  • 3 Set: Raging Demon Sword +25% Damage, -25% Cooltime
  • 6 Set: Raging Demon Sword +1 Maximum Hit, +15% Damage, -10% Cooltime / Blood Demon Sword +25% Damage, -25% Cooltime
  • 9 Set: Raging Demon Sword +1 Maximum Hit, +15% Damage, -30% Cooltime / Blood Demon Sword +30% Damage, -30% Cooltime
Tainted Chronicles
  • Green Dimensional Aura for Blood Majin has been replaced by Raging Demon Sword.
    • Weapon
      • +5% Damage, -5% Cooltime
    • Armor
      • +3% Damage, -3% Cooltime
    • Accessory, Special Equipment
      • +2% Damage, -2% Cooltime
  • Green Dimensional Aura for Berserk has been changed.
    • Weapon
      • Old: +10% Bleeding Duration
      • New: +2% Additional Skill Damage Bonus
    • Armor
      • Old: +5% Bleeding Duration
      • New: +1% Additional Skill Damage Bonus
    • Accessory, Special Equipment
      • Old: +4% Bleeding Duration
      • New: +1% Additional Skill Damage Bonus
  • Red/Blue Dimensional Aura for Blood Majin has been replaced by Raging Demon Sword.
Captain Trooper's Iron Armor Gaiters
  • Berserk: +7% Skill Ability has been changed to +9% Additional Skill Damage.
  • Soaring Blades - Reinforce +7% Skill Ability has been changed to Demon Sword Contrl +7% Skill Ability.
Dark Templar

Usir's Curse

  • Additional Damage against Cursed Enemies has been removed.
  • Physical/Magical Defense Reduction against Cursed Enemies has been added (Fixed at 21.5%)
Shadow Lancer
  • Damage has been increased by 13%.
Shadow Binding
  • Damage has been decreased by 10%.
  • Hold Duration has been decreased from 5 to 3.5 seconds.
Shadow Harvest
  • Damage has been increased by 19%.
  • Enemy Defense Reduction has been removed.
Evolve
  • Soul Count increment per Level Up has been fixed to 2.
  • Soul Count has been decreased at Level 1, but same value for Level 10.
Scaffold
  • Damage has been increased by 21%.
Soul Drain
  • Damage has been increased by 20%.
Liberate - Buckshot
  • Damage Bonus per Level has been increased and Damage has been adjusted.
    • Damage has been decreased by 39% at Level 1.
    • Damage has been decreased by 17% at Level 21.
Shadow Clone
  • Damage has been decreased by 16%.
Liberate - Madness
  • Damage has been decreased by 3%.
Black Mirror
  • Damage Bonus per Level has been decreased and Damage has been adjusted.
    • Damage has been increased by 21% at Level 1.
    • Damage has been decreased by 18% at Level 28.
  • Skill process has been changed.
    • Target Count has been fixed to 1 for Mirror Creation
    • Attack decision has been fixed to 12 hits regardless of Mirror status.
Deadly Cape
  • Damage has been increased by 10%.
Destroyer
  • Damage has been decreased by 17%.
Loyal Servant
  • Magical Critical Hit Bonus has been added. (10% at Level 15)
Doomsday
  • Damage has been increased by 41%.
  • Cooltime has been increased from 140 to 145 seconds.
Shadow Harvest Upgrade
  • Duration Bonus has been removed.
  • Enemy Defense Reduction Bonus has been removed.
Evolve Upgrade
  • Soul Count Bonus has been removed.
  • Skill Damage Buff Duration Bonus has been added. (5% per Level)
Vespers
  • Immolation Damage Bonus will match with other Skills.
  • Immolation Duration Reduction and Multi-Hit Reduction Level 6 value has been fixed.
Deus-Ex Ray
  • Damage has been decreased by 9%.
  • Damage Bonus per Soul has been fixed to 1%.
Judgement
  • Damage Bonus per Soul has been fixed to 1%.
Punishment
  • Damage Bonus per Level has been decreased and Damage has been adjusted.
    • Damage has been increased by 5% at Level 1.
    • Damage has been increased by 17% at Level 2.
  • Damage Bonus per Soul has been fixed to 1%.
  • Maximum Soul Consumption has been decreased by 10.
Chronicle

Black Curtain

  • 3 Set (Removed): Shadow Harvest Additional Enemy Defense Reduction
  • 6 Set (Added): Congest +10% Additional Skill Damage Bonus
Green Dimensional Aura
  • Congest has been added.
    • Additional Skill Damage Bonus
      • 2% for Weapon
      • 1% for Armor, Accessory, Special Equipment
Vagabond

Blade Triangle

  • Damage has been increased by 9%.
Gyre
  • Damage has been increased by 10.3%.
Spiritual Suction
  • Damage has been increased by 7%.
Spiritual Trinity
  • 10% Physical Critical Hit Bonus has been added.
Quintuple Strength
  • Strength Bonus has been removed.
  • Extra Strength, Attacking Speed and Moving Speed Bonus from stacking has been removed.
  • Attacking Speed and Moving Speed Bonus has been adjusted.
  • Critical Damage Bonus has been adjusted.
Ignite
  • Damage has been increased by 12.9%.
Soaring
  • Damage has been increased by 13.4%
Sword Wheel
  • Damage has been increased by 22%.
Fluttering Blades
  • Damage has been increased by 22.2%.
  • Cooltime has been increased from 20 to 25 seconds.
Cutting Palms
  • Damage has been increased by 34.4%.
Blazing Palms
  • Cooltime has been decreased from 40 to 30 seconds.
Comet Rush
  • Damage has been increased by 17.6%.
Fiery Hell
  • Cooltime has been decreased from 160 to 145 seconds.
Explosive Palm
  • Skill Acquirement Level has been increased from 60 to 70.
  • Cooltime has been increased from 30 to 50 seconds.
  • SP Cost has been increased from 60 to 70.
  • Clear Cube Fragment Consumption has been increased from 1 to 2.
  • MP Cost has been increased.
  • Damage has been adjusted.
Cross Sword
  • Skill Acquirement Level has been decreased from 70 to 60.
  • Cooltime has been decreased from 50 to 30 seconds.
  • SP Cost has been decreased from 70 to 60.
  • Clear Cube Fragment Consumption has been decreased from 2 to 1.
  • MP Cost has been decreased.
  • Damage has been adjusted.
  • Regain Control of the character after Vertical Slash
    • Previous Final Motion has been removed.
    • Enemies will be put in Hold until the explosion.
Lotus Dance
  • Damage has been increased by 16%.
Lotus Flash
  • Damage has been increased by 11.9%.
Moonlight Dance
  • Damage has been increased by 7.6%.
  • Finisher Attacking Speed has been increased.
  • Enemy Knockback Distance and Lifting Strength has been decreased.
Chronicle

Green Dimensional Aura

  • Quintuple Strength (Old): Attacking/Moving Speed Bonus
  • Quintuple Strength (New): 0.2% Additional Critical Damage Bonus (0.4% for Weapons)
Male Fighter
Striker

Low Kick

  • Damage has been decreased by 8%.
Close Kick
  • Damage has been increased by 8%.
Flame Tornado Kick
  • Damage has been increased by 8%.
Lightning Dance
  • Damage has been increased by 8%.
  • Target process has been changed.
    • Move based on the initial location of looking for new target after every hit.
Dragon Kick
  • Damage has been increased by 7%.
Suju Inferno
  • Cooltime has been decreased from 180 seconds to 145 seconds.
  • Second Release Damage has been increased by 27%.
  • This skill can no longer be canceled by Canaps from Luke Raid.
Continuum Kick
  • Damage has been increased by 9%.
Spin Kick
  • Damage has been increased by 7%.
Atomic Cannon
  • Damage has been increased by 18%.
  • Target Range has been increased.
Tyrant Strike
  • Damage has been increased by 17%.
  • Finisher Target Range has been increased.
Equip Boxing Gloves
  • Cooltime Reduction will no longer affect Suju Inferno and Tyrant Strike.
Fatal Aim
  • Master Level has been decreased from 20 to 10.
  • Master Level value of Critical Hit and Accuracy Bonus will be the same.
Muscle Shift
  • Skill has been changed to Passive.
  • Startup Cooltime will apply in PvP.
Fire Release
  • Muscle Shift Cancel Count Bonus has been added.
    • Fixed to 4.
  • Muscle Shift Recharge Duration Reduction has been added.
Nen Master

Stimulating Breath

  • Skill has been removed.
Nen Tattoo
  • Attacking Speed and Casting Speed Bonus has been added.
Windstorm Spiral Power
  • Start the dungeon with the gauge half-full. (also after resurrection)
  • Max Gauge has been increased from 999 to 1000.
Spiral Nen
  • Automatically cast in the beginning of the dungeon.
Nen Shot
  • Damage has been increased by 53.9%.
Nen Cannon
  • Nen Shot Damage Bonus has been increased from 135% to 165%.
Nen Cannon Upgrade
  • Nen Shot Damage Reduction proportion has been decreased from 84% to 81%.
Lightning Leg Strike
  • Damage has been increased by 23.4%.
Spiral Nen Stone
  • Spiral Nen Damage Bonus has been decreased from 192% to 151%.
Spiral Nen Stone Upgrade
  • Duration Bonus per Level has been increased from 3 to 10 seconds.
Doppelganger Blast
  • Damage has been increased by 5.8%.
Tiger Flash
  • Damage has been increased by 9.6%.
Lion's Roar
  • Damage has been increased by 18.4%.
Haitai Summon
  • Damage has been increased by 10%.
  • Target Range and Effect Size has been renewed.
Lion of Suju
  • Target Range has been renewed.
Nen Spear
  • Damage has been increased by 10.7%.
Electric Energy Sphere
  • Damage has been decreased by 9.5%.
Overlord Spiral Blade
  • Damage has been increased by 14.5%.
Moonlight Land
  • Damage has been increased by 13.5%.
Resplendent Form
  • Damage has been increased by 6.6%.
Chronicle

Light of the Divine Follower

  • 3 Set (Removed): Stimulating Breath +5% Additional Attacking Speed, +5% Additional Casting Speed
  • 3 Set (Added): Nen Tattoo +5% Additional Attacking Speed, +5% Additional Casting Speed
Green Dimensional Aura
  • Stimulating Breath has been replaced by Nen Tattoo.
Brawler

Ground Tackle

  • Damage has been increased by 9%.
Venom Mine
  • Poison Pillar Damage has been increased by 6%.
  • Kick Damage has been increased by 8%.
  • Poison Damage has been increased by 5%.
Needle Spin
  • Damage has been increased by 9%.
Cursed Quake
  • Floor Explosion and Boulder Damage has been increased by 31%.
  • Boulder Shockwave Damage has been increased by 35%.
Chain Drive
  • Swing Physical Damage has been increased by 27%.
  • Floor Explosion Physical Damage has been increased by 12%.
  • Bleeding Damage has been increased by 28%.
Auto Load
  • SP Cost has been decreased to 0.
Overstrain
  • SP Cost has been decreased to 0.
  • Basic Critical Hit (3%) will apply to Maximized Damage.
Net Throw
  • Master Level has been decreased to 1.
  • Maximum Level has been decreased to 11.
  • SP Cost has been increased to 50.
  • Net Throw Upgrade Pre-Requisite has been changed to Level 1 Net Throw
  • Immobilization Level will increase along with Character Level and Damage will be affected by Basic Training.
  • Net Throw Damage has been adjusted.
Thousand Hands
  • Physical/Magical Critical Hit Bonus has been added.
    • 10% at Level 15 and increases by 0.5% per Level
Chronicle and Item

Green Dimensional Aura

  • Backstreet Fighting Tick (New): Additional Skill Damage Bonus
Blood of Holocaust
  • +5% Additional Skill Damage for Backstreet Fighting Trick has been added.
Grappler

Air Steiner

  • Damage Bonus against Airborne enemies has been removed.
  • Grab Damage has been increased by 48%. (Level 31 Standard)
  • Shockwave Damage has been increased by 46%. (Level 31 Standard)
Slam Kick
  • Total Damage has been increased by 10%. (Level 28 Standard)
Rolling Spike
  • Total Damage has been increased by 8%. (Level 26 Standard)
Wild Cannon Spike
  • Total Damage (Grab) has been increased by 5%. (Level 23 Standard)
  • Total Damage (Impossible to Grab) has been increased by 7%. (Level 23 Standard)
Rhythmic Assault
  • Total Damage has been increased by 11%. (Level 9 Standard)
  • Cooltime has been increased from 140 to 145 seconds.
Black Tornado
  • Total Damage has been increased by 8%. (Level 8 Standard)
Neck Snap
  • Critical Resistance Reduction Bonus has been removed.
Snap Shot Upgrade
  • Delay Reduction Bonus has been combined to Snap Shot.
Air Steiner Upgrade
  • Damage Bonus against Airborne enemies has been removed.
  • Damage Bonus per Level has been increased from 7% to 10%.
Blow Strike Upgrade
  • Allows to be used in air.
    • Loses Holding ability if Blow Strike is used in air, but the enemies hit by the kick will harm nearby enemies with a shockwave.
Rhythmic Assault
  • Cooltime has been increased from 140 to 145 seconds.
Sole Bearer: Quaking Tiger
  • Smash Finisher will activate regardless of enemy type if the skill was chained from a different skill.
  • Enemies hit by the initial shockwave will land back on the the floor.
Grab Cannon
  • Knee Kick, Fling, Snap Shot and Focused Fury' Target Pushing Distance has been decreased.
Chronicle

Skywatch

  • 3 Set (Removed): Air Steiner Airborne Enemy Damage Bonus
Female Fighter
Striker

Hammer Kick

  • Damage has been increased by 13%.
Low Kick
  • Damage has been increased by 12%.
Crushing Fist
  • Damage has been increased by 13%.
Bone Crusher
  • Damage has been increased by 14%.
Mountain Pusher
  • Damage has been increased by 14%.
Tornado Kick
  • Damage has been increased by 13%.
One Inch Punch
  • Damage has been increased by 12%.
Rising Fist
  • Damage has been increased by 27%.
Rising Fist Upgrade
  • Downward Strike from extra input has been moved Rising Fist.
  • 10% Damage per Level will begin from Level 1.
Lightning Dance
  • Damage has been increased by 18%.
Beat Drive
  • Damage has been increased by 15%.
  • Maximum Kick Multi-Hit Speed has been increased.
  • Delay for Finisher has been decreased.
Kihop Low Kick
  • Damage has been increased by 34%.
  • Cooltime has been increased from 130 to 145 seconds.
Powerful Crushing Fist
  • Damage has been increased by 15%.
Tiger Strike
  • Damage has been increased by 11%.
Chain Destruction
  • Damage has been increased by 20%.
  • Stat Debuff has been removed.
  • Lfiting Strength has been added to 1st, 2nd and 3rd Hit.
  • Pushing Strength for 4th Hit has been decreased.
Dynast Punch
  • Damage has been increased by 33%.
  • Finisher Attack Range has been increased.
  • Finisher Target Point has been changed.
    • 220px to 110px from the starting point.
Equip Boxing Gloves
  • Cooltime Reduction will no longer affect Kihop Low Kick and Dynast Punch
Power Fist
  • Critical Damage Bonus has been increased from 30% to 40% (Master Level Standard)
  • Strength Bonus has been decreased from 656 to 328 (Master Level Standard)
Fatal Aim
  • Master Level has been decreased from 20 to 10.
  • Master Level value of Critical Hit and Accuracy Bonus will be the same.
Muscle Shift
  • Skill has been changed to Passive.
  • Startup Cooltime will apply in PvP.
Stampede
  • Skill Damage Bonus from distance traveling has become Normal Skill Damage Bonus. (35% at Master Level)
  • Moving Speed Bonus has been added. (22.5% at Master Level)
Limit Break
  • Stampede Duration Bonus has been removed.
  • Muscle Shift Cancel Count Bonus has been added.
    • Fixed to 4.
Rising Uppercut
  • Skill has been removed.
New Skill: Swift Orbit Strike (Level 70 Active)
  • Four consecutive strikes in short amount of time.
  • If the First Hit can't lift the enemies, they will be petrified instead.
Chronicle

Diablo Blow

  • 9 Set (Old): Rising Uppercut +40% Damage, -40% Cooltime, -60% Height, +1 Clear Cube Fragment Consumption
  • 9 Set (New): Swift Orbit Strike +40% Damage, -40% Cooltime, +1 Clear Cube Fragment Consumption
Sudden Upper
  • 6 Set (Old): Rising Uppercut -80% Cooltime, -7 Multi-Hit Count, -60% Height, +30% Activation Speed, -30% Lifting Strength, -80% MP Consumption, -2 Clear Cube Fragment Consumption
  • 6 Set (New): Swift Orbit Strike -80% Cooltime, +30% Damage, -2 Clear Cube Fragment Consumption
Nen Master

Nen Guard

  • Changed from Stationary to Channeling Skill.
  • Nen Guard can be called with Jump Key or when HP is runs out and breaks.
  • Nen Guard Maximum Duration has been decreased from 12 to 5 seconds.
Ultimate Nen Guard
  • Changed from Stationary to Channeling Skill like Nen Guard.
  • Ultimate Nen Guard can be called with Jump Key or when HP is runs out and breaks.
  • Ultimate Nen Guard Maximum Duration has been decreased from 15.3 to 8 seconds.
Nen Compress
  • If Ultimate Nen Guard HP runs out, Mini-Nen Guards are created for the allies within the range.
    • 3 seconds Duration.
Spiral Nen
  • Automatically cast in the beginning of the dungeon.
  • Nen Shot Pre-Requisite Level has been changed from Level 5 to 1.
  • Damage has been increased by 71%.
Brilliant Nen
  • Immediate Explosion Range has been increased from 94% to 150% (Level 2 Standard)
  • Charged Explosion Range has been increased from 128% to 200% (Level 2 Standard)
Doppelganger Blast
  • Skill has been changed from Fixed Damage to Percent Damage.
  • Damage has been increased by 40.9%.
Raging Light Dragon
  • Skill has been changed from Fixed Damage to Percent Damage.
  • Damage has been increased by 12.4%.
Stimulating Breath
  • Skill has been deleted.
Solar Shield
  • Skill named has been changed to Breath of the Sun.
  • Attacking and Casting Speed Bonus has been added.
  • Light Damage Bonus has been removed.
Khai
  • Physical, Magical, Independent Attack Bonus has been removed.
  • Skill Damage Bonus for party members and self has been added.
    • Skill Damage Bonus for party members has been set to 25%.
    • Personal Skill Damage Bonus will depend on the Skill Level.
  • Light Damage Bonus has been added.
  • Master Level has been decreased from 20 to 10.
  • Maximum Level has been decreased from 30 to 20.
Nen Shot
  • Damage has been increased by 55.7%.
Nen Cannon
  • Nen Shot Damage Bonus has been increased from 150% to 183%.
Suplex Thunder
  • Damage has been increased by 5.5%.
Tiger Slash
  • Damage has been decreased by 15.7%.
Lion's Roar
  • Damage has been increased by 14%.
Nen Bead
  • Damage has been increased by 6.4%.
Saint Illusion
  • Damage has been increased by 5.3%.
Grand Lion's Roar
  • Skill has been changed from Fixed Damage to Percent Damage.
  • Physical/Magical Critical Hit Bonus has been removed.
Nen Flower
  • Damage has been decreased by 12.6%.
Chronicle

Shimmering Onsalught

  • 9 Set (Old): Solar Curtain +10% Light Damage Bonus
  • 9 Set (New): Khai +10% Light Damage Bonus
Luminous Fist
  • 9 Set (Old): Solar Curtain +20% Light Damage Bonus
  • 9 Set (New): Khai +20% Light Damage Bonus
Light of the Divine Follower
  • 3 Set (Old): Stimulating Breath +5% Additional Attacking and Casting Speed Bonus / Solar Curtain +10% Light Damage Bonus and +20% Magical Defense Bonus
  • 3 Set (New): Breath of the Sun +20% Magical Defense Bonus and +5% Additional Attacking and Casting Speed Bonus/ Khai +10% Light Damage Bonus
Green Dimensional Aura
  • Solar Curtain has been replaced by Breath of the Sun.
  • Stimulating Breath has been replaced by Breath of the Sun.
  • Khai: Current option has been changed to Additional Skill Damage Bonus.
Brawler

Brick Buster

  • Brick Damage has been increased by 23%.
  • Fragment Damage has been increased by 16%.
Mount
  • Mount Damage has been increased by 10%
  • Shockwave Damage has been increased by 15%.
Raging Vulcan
  • Final Shockwave Damage ratio has been adjusted.
    • 8% increase at Level 17
Ground Kick
  • Damage has been increased by 24%.
Junk Spin
  • Damage has been increased by 8%.
Poison Mist
  • Cooltime has been increased from 140 to 145 seconds.
Poisonous Explosive Hook
  • Hook Damage has been increased by 7%.
  • Explosion Damage has been decreased by 13%.
  • Poison Damage has been increased by 7%.
Block Bomb
  • Damage has been increased by 7%.
Explosive Poison
  • Kick Damage has been increased by 6%.
  • Explosion Damage has been increased by 10%.
  • Poison Damage has been adjusted.
    • 49% increase at Level 8
Disease Queen - Poison Mine
  • Strike Damage has been increased by 6%.
  • Mine Explosion Damage has been increased by 6%.
Overstrain
  • SP Cost has been decreased to 0.
  • Basic Critical Hit (3%) will apply to Maximized Damage.
Heaven's Net
  • Master Level has been decreased to 1.
  • Maximum Level has been decreased to 11.
  • SP Cost has been increased to 50.
  • Heaven's Net Upgrade Pre-Requisite has been changed to Level 1 Heaven's Net
  • Immobilization Level will increase along with Character Level and Damage will be affected by Basic Training.
  • Net Damage has been adjusted,
  • Additional Poison Damage from Apply Poison has been removed.
  • When Apply Poison is active, Basic Poison Damage will be applied to Heaven's Net.
Chronicle and Item

Green Dimensional Aura

  • Heaven's Net: Current option has been changed to Duration Bonus.
Lone Bruiser
  • Level 9 (Old): Heaven's Net +10% Damage Amplification
  • Level 9 (New): Mount -20% Cooltime
Devious Trick
  • Level 9 (Old): Heaven's Net +15% Damage Amplification and +1 Clear Cube Fragment Consumption
  • Level 9 (New): Junk Spin -30% Cooltime
Blood of Holocaust
  • +70% Additional Poison Damage Conversion for Apply Poison has been added.
Grappler

Fling

  • Damage has been increased by 11%.
Power Slam
  • Grab Skill Damage Bonus has been increased from 15% to 20% (Level 1 Standard)
  • Enemy Physical Defense Reduction is applied to all Grab Skills.
    • Fixed at 15%
  • Physical Critical Hit Bonus has been added
    • Fixed at 10%
  • Enemy Physical Defense Reduction only lasts for set duration and does not stack.
Neck Snap
  • Damage has been increased by 124%.
  • Skill has been changed from Physical Weapon Damage to Physical Independent Damage.
  • Outgoing Physical Critical Hit Bonus has been removed.
Elbow Shock
  • Damage has been increased by 47%.
  • Damage Bonus against Down enemies has been removed.
Air Steiner
  • Damage has been increased by 55%.
  • Damage Bonus against Airborne enemies has been removed.
Spiral
  • Damage has been increased by 34%.
Grappling Technique
  • Apply Power Slam, Unstoppable Grab, Grab Mastery, Chain Grab Damage Bonus to Neck Snap.
  • Increase Chain Grab Stack if Neck Snap or Shoulder Tackle succeeds.
Cyclone Suplex
  • Damage has been increased by 39%.
Wild Cannon Spike
  • Damage has been increased by 43%.
Grab Mastery
  • Physical Critical Hit Bonus has been added (10% at Level 15)
  • Damage Bonus against Grabbed enemies has been fixed to 12%.
  • Enemies that have been grabbed will continue to take bonus damage for a set amount of time.
Giant Twister
  • Twister Multi-Hit Damage Bonus per Level has been decreased and Damage has been adjusted.
    • 82% Damage Bonus at Level 1
    • 52% Damage Bonus at Level 9
  • Finisher Damage Bonus per Level has been increased and Damage has been adjusted.
    • 59% Damage Bonus at Level 1
    • 52% Damage Bonus at Level 9
  • Screen Shake Effect during theFinisher has been strengthened.
Elbow Shock Upgrade
  • Additional Damage Bonus against Down enemies has been removed.
  • Damage Bonus per Level has been increased from 7% to 10%
Air Steiner Upgrade
  • Additional Damage Bonus against Airborne enemies has been removed.
  • Damage Bonus per Level has been increased from 7% to 10%
Air Clutch
  • Grab Damage has been increased by 64%.
  • Shockwave Damage has been increased by 96%.
  • Grab Cannon Grab Damage has been increased by 62%.
  • Grab Cannon Shockwave Damage has been increased by 64%.
Cyclone Attack
  • Grab Damage has been increased by 41%.
  • Shockwave Damage has been increased by 42%.
  • Grab Cannon Grab Damage has been increased by 42%.
  • Grab Cannon Shockwave Damage has been increased by 41%.
Chain Grab
  • Attack Bonus has been increased from 4.5% to 10% (Level 6 Standard)
  • Maximum Stack Count has been decreased from 5 to 3.
  • Stack Duration has been increased from 12 to 20 seconds.
Giant Swing
  • Grab Damage has been increased by 22%.
  • Grab Cannon Damage has been increased by 5%.
  • Shockwave Range has been increased.
  • Screen Shake Effect during the Shockwave has been strengthened.
  • Damage Bonus on Thrown Distance has been removed.
  • Finisher Damage Bonus on Spin Count has been removed.
  • The ability to bounce an enemy off of a wall has been removed.
Torbellino
  • Dash Grab Y-Axis Range has been increased.
  • Initial Grab Y-Axis Range has been increased.
  • Enemies hit by the explosion finisher will be lifted in the air for the bounce.
  • Multi-Hit Target Lifting Strength has been adjusted.
  • Multi-Hit Target Pushing Strength has been adjusted.
Hurricane Super Plex
  • Damage has been increased by 26%.
  • Screen Shake Effect has been added to Uppercut and Finisher.
Chronicle

Grave Slammer

  • 6 Set (Old): Elbow Shock +20% Damage, +10% Additional Damage against Down enemies
  • 6 Set (New): Elbow Shock +30% Damage
  • 9 Set (Old): Elbow Shock +20% Damage, +15% Additional Damage against Down enemies
  • 9 Set (New): Elbow Shock +35% Damage
Male Gunner
Ranger

Silver Bullet (Common)

  • Maximum Level has been changed to 20.
New Skill: Strength Revolver (Level 15 Passive)
  • Combines Pan Revolver and Load Revolver to strength Revolver-affiliated Skills.
Pan Revolver
  • Skill has been removed.
Load Revolver
  • Skill has been removed.
Triple Clutch
  • Skill has been removed.
Stylish
  • Allows Skills to be cancelled into another Skills.
  • Skill Acquirement Level has been decreased from 25 to 20.
Steep Slide
  • Master Level has been decreased to 1.
  • Lifting Strength has been fixed.
Windmill
  • Damage has been increased by 8%.
Mach Kick
  • Damage has been increased by 15%.
Headshot
  • Damage has been increased by 53%.
Air Raid
  • Damage has been increased by 11%.
  • Windmill related effect has been moved to Stylish.
Triple Tap
  • Damage has been increased by 28%.
Moving Shot
  • Damage has been increased by 16%.
Wild Shot
  • Damage has been increased by 16%.
  • Lifting Strength and Pushing Strength (out of range) has been decreased.
Multi Headshot
  • Damage has been increased by 24%.
Death Hawk
  • Damage has been increased by 16%.
Sudden Death
  • Buff and Mark Duration has been increased from 10 to 60 seconds.
  • Skill Damage Bonus per Level has been decreased from 2% to 1.5%.
Scud Genocide
  • Damage has been increased by 20%.
  • Cooltime has been increased from 137 to 145 seconds.
Deadly Approach
  • Damage has been increased by 28%.
Suppressive Barrage
  • Damage has been increased by 20%.
Enhanced Revolver
  • Skill has been removed and has been combined with Marksmanship.
Marksmanship
  • Skill Acquirement Level has been decreased to 75.
  • Shooting Skill Damage has been changed to affect all Skills post-Subclass. (34% at Master Level).
Fast Draw
  • Damage has been increased by 20%.
New Skill: Wipe Out (Level 80 Active)
  • Shoot a bullet and deflect it between the rocks to harm enemies.
Seventh Flow
  • Damage has been increased by 29%.
Launcher

Silver Bullet (Common)

  • Maximum Level has been changed to 20.
M-137 Gatling Gun
  • Damage has been decreased by 16%.
BBQ
  • Damage has been increased by 30%.
M-3 Flamethrower
  • Damage has been increased by 10%.
Cannon Ball
  • Damage has been increased by 5%.
Laser Rifle
  • Damage has been increased by 25%.
Flame Pillar
  • Damage has been increased by 13%.
FM-92 Stinger
  • Damage has been increased by 18%.
  • Multi-Hit will apply regardless of the location if there was at least one successful hit.
  • Lifting Strength has been decreased from 400 to 300.
FM-31 Grenade Launcher
  • Damage has been increased by 38%.
X-1 Extruder
  • Damage has been increased by 23%.
  • Full Charge effect has been added.
  • Screen Movement has been removed.
Arctic Booster
  • Damage has been increased by 21%.
FM-92 Stinger SW
  • Damage has been decreased by 5%.
Seismic Wave
  • Damage has been increased by 19%.
Buster Beam
  • Damage has been increased by 21%.
  • Skill has been changed to Real-Time.
Charge Laser Rifle
  • Damage Bonus from charging has been decreased 90% to 50%.
Spectral Search Eye
  • Enemy Critical Resistance Reduction has been removed.
  • Physical Critical Hit Bonus has been added.
    • Same value as the Enemy Critical Resistance Reduction value.
Enhanced Strength
  • Skill Damage Bonus has been changed to Critical Damage Bonus (30% at Master Level)
Heavy Weapon Enhancement
  • Previous effects has been removed and has been changed to Skill Damage Bonus (35% at Master Level)
    • Increases by 2% per Level.
  • Laser Rifle, Flame Pillar, M-137 Gatling Gun effects and FM-31 Grenade Launcher Explosion Range Bonus will remain in place.
Cannon Ball Upgrade
  • Distance Bonus per Level has been removed.
Steyr AMR
  • Bleed effect has been removed.
Concentrated Fire
  • Cooltime has been decreased from 60 to 50 seconds.
Satellite Beam
  • Skill has been changed to Real-Time.
  • Laser Moving Speed has been increased.
  • Enemy Targeting Time has been decreased.
  • Level 9 effect has been changed to Damage Bonus.
  • Cooltime has been increased from 140 to 145 seconds.
Mechanic

Silver Bullet (Common)

  • Maximum Level has been changed to 20.
RX-78 Land Runner
  • Damage has been decreased by 10%.
EZ-8 Countdown
  • Damage has been increased by 10%.
G-1 Corona
  • Damage has been decreased by 6%.
G-2 Rolling Thunder
  • Damage has been increased by 22%.
G-3 Raptor
  • Damage has been increased by 22%.
EX-S Viper
  • Bullet Damage has been increased by 9%. (Level 1)
  • Explosion Damage has been increased by 8%. (Level 1)
  • Bullet and Explosion Damage has been decreased by 11%. (Level 33)
RX-60 Trap Runner
  • Damage has been decreased by 10%.
Mech Drop
  • Normal and Red/Silver Runner Damage has been increased by 25% (Level 1)
  • Normal and Red/Silver Buster Damage has been increased by 23%. (Level 6)
Sparrow Factory
  • Sparrow Bullet Damage has been increased by 18%. (Level 1)
  • Sparrow Explosion Damage has been increased by 6%. (Level 1)
  • Factory Explosion Damage has been decreased by 3%. (Level 1)
  • Sparrow Bullet Damage has been increased by 17%. (Level 23)
  • Sparrow Explosion Damage has been increased by 5%. (Level 23)
  • Sparrow Explosion Damage has been increased by 2%. (Level 23)
Gaebolg Punch
  • Damage has been increased by 31%.
  • Level 6 Strength Bonus has been removed.
EX-S Viper Zero
  • Land Runner Count has been decreased from 7 to 4.
TX-45 A-Team
  • Damage has been decreased by 3%.
TX-80 Dimension Runner
  • Damage has been increased by 30%.
Hell March
  • Damage has been increased by 8%.
Robotics
  • Strength Bonus has been removed.
Arc Reactor
  • Skill Acquire Level has been decreased to 25.
  • SP Cost has been decreased from 25 to 20.
  • Gaebolg and Hell March will have separate Damage Bonus.
    • 50% at Master Level.
  • Magical Critical Hit Bonus has been added.
    • Fixed at 10%.
Air Combat Mech: Tempester
  • Bullets Cooltime has been fixed to 2 seconds.
  • Missile Cooltime has been fixed to 3 seconds.
HS-1 Friends
  • Cooltime Reduction will no longer affect Gaebolg Punch and Hell March.
Chronicle

Green Dimensional Aura

  • Robotics: Strength Bonus has been removed.
Spitfire

Silver Bullet (Common)

  • Maximum Level has been changed to 20.
Booster Bullet
  • Enemy Elemental Resistance Reduction has been fixed to 22.
  • Enemy Defense Reduction has been fixed to 10%.
Firearm Mastery
  • Cooltime Reduction will no longer affect 1st and 2nd Awakening Actives.
Buster Shot
  • Damage has been increased by 5%.
Napalm
  • Damage has been increased by 17%.
C4
  • Damage has been decreased by 4%.
Pistol Carbine
  • Damage has been decreased by 14%.
G-61 Gravity Grenade
  • Damage has been decreased by 2%.
G-14 Buster
  • Damage has been decreased by 10%.
G-35L Flashbang
  • Damage has been decreased by 10%.
G-18C Freeze Grenade
  • Damage has been decreased by 12%.
Danger Close
  • Damage has been decreased by 2%.
Special Forces 'Black Roses'
  • Damage has been decreased by 11%.
  • Cooltime has been decreased from 150 to 145 seconds.
Supernova
  • Damage has been decreased by 10%.
Chronicle

Green Dimensional Aura

  • Overcharge has been added.
Female Gunner
Ranger

Silver Bullet (Common)

  • Maximum Level has been changed to 20.
New Skill: Strength Revolver (Level 15 Passive)
  • Combines Pan Revolver and Load Revolver to strength Revolver-affiliated Skills.
Pan Revolver
  • Skill has been removed.
Load Revolver
  • Skill has been removed.
Triple Clutch
  • Skill has been removed.
New Skill: Stylish (Level 20 Passive)
  • Allows Skills to be cancelled into another Skills.
  • Skill Acquirement Level has been decreased from 25 to 20.
Steep Slide
  • Master Level has been decreased to 1.
  • Lifting Strength has been fixed.
Silver Bullet
  • Master Level has been decreased to 20.
Gunblade
  • This skill is now automatically given when the character subclass into Female Ranger.
Topspin Kick
  • Damage has been increased by 37%.
Needle Sobat
  • Damage has been increased by 23%.
Headshot
  • Damage has been increased by 105%.
Chain Snatch
  • Damage has been increased by 40%.
  • 2nd/3rd Hit Pushing and Pulling Strength has been adjusted.
Sonic Spike
  • Damage has been increased by 5%.
  • Tospin Kick related effect has been moved to Stylish.
Moving Shot
  • Damage has been increased by 30%.
Moving Shot Upgrade
  • Burst the bullets to target a wide area.
Gun Dance
  • Damage has been increased by 35%.
  • Bleed effect has been removed.
  • Attack Range has been slightly increased.
Chain Powder
  • Skill has been removed.
Multi Headshot
  • Damage has been increased by 28%.
Death Hawk
  • Damage has been increased by 32%.
Death Hawk Upgrade
  • Connect blades onto Death Hawk to pull in enemies into range.
Veiled Cut
  • Skill has been renewed to provide Additional Damage for Bloodsport Attacks and also increase Shooting Attack Damage.
Bloody Carnival
  • Damage has been increased by 5%.
  • Cooltime has been increased from 137 to 145 seconds.
Bloody Spike
  • Damage has been increased by 23%.
  • Multi-Hit has been changed to a Single-Hit.
  • Bleed effect has been removed.
Suppressive Barrage
  • Damage has been increased by 24%.
Saw Blade
  • Damage Bonus against Bleeding enemies has been changed to normal Damage Bonus. (34% at Master Level)
  • Bleed Level has been increased.
Kill Point
  • Damage has been increased by 8%.
  • Bleed effect and Critical Damage Bonus has been removed.
  • Additional Critical Damage per Level has been decreased from 2% to 1%.
Chain Glint
  • Skill has been removed and has been combined with Strengthened Revolver and Stylish.
New Skill: Chain Divider (Level 80 Active)
  • Chain Blade is thrown to gather enemies then the blade is used again to slash down enemies.
Blood and Chain
  • Damage has been increased by 20%.
  • Bleed effect has been removed.
Launcher

Silver Bullet (Common)

  • Maximum Level has been changed to 20.
M-137 Gatling Gun
  • Damage has been decreased by 19%.
BBQ
  • Damage has been increased by 34%.
M-1 Flamethrower
  • Damage has been increased by 10%.
Cannon Ball
  • Damage has been increased by 8%.
Steyr AMR
  • Damage has been increased by 8%.
Laser Rifle
  • Damage has been increased by 51%.
Flame Pillar
  • Damage has been increased by 5%.
  • Duration has been decreased by 0.5 seconds
  • Post-Delay has been decreased.
FM-92 Lancer
  • Damage has been increased by 9%.
  • Multi-Hit will apply regardless of the location if there was at least one successful hit.
  • Lifting Strength has been decreased from 400 to 250.
FM-31 Grenade Launcher
  • Damage has been increased by 14%.
Quantum Bomb
  • Damage has been increased by 14%.
X-1 Extruder
  • Damage has been increased by 33%.
  • No longer sits down during the Start-up.
    • Readying Delay has been adjusted.
  • Full Charge effect has been added.
  • Maximum Charging Time has been decreased by 50%.
  • Screen Movement has been removed.
  • Extruder Disappearance Time Post-Shot has been decreased by 4%.
Ancient Trigger
  • Damage has been adjusted.
  • Additional Duration to maintain Attack at Full Charge has been remove.
  • Attack Duration has been decreased by 1 second.
  • Secondary Lasers will no longer spread out.
    • Secondary Laser Damage has been added to Main Laser Damage.
  • Trigger will explode instantly after the firing is over.
Arctic Booster
  • Damage has been increased by 19%.
FM-92 Lancer SW
  • Damage has been increased by 18%.
PT-15 Prototype
  • Front Damage has been increased by 9%.
  • Ground Damage has been increased by 13%.
  • Front Attack has been changed to a Single-Hit.
Charge Laser Rifle
  • Damage Bonus from charging has been decreased from 60% to 30%.
Cannon Ball Upgrade
  • Distance Bonus per Level has been removed.
Steyr AMR
  • Bleed effect has been removed.
Overheat
  • Durability Loss effect has been removed.
Alpha Support
  • Physical Critical Hit Bonus has been added. (13% at Master Level).
AJ Reinforcement Part
  • Previous effects has been removed and has been changed to Skill Damage Bonus (35% at Master Level)
  • Laser Rifle, M-1 Flamethrower, Flame Pillar, Arctic Booster, Laser Rife, M-137 Gatling Gun, X-1 Extruder effects will remain in place.
Operation Raids
  • Skill has been changed to Real-Time.
  • Attack Area has been adjusted.
Mechanic

Silver Bullet (Common)

  • Maximum Level has been changed to 20.
RX-78 Land Runner
  • Damage has been increased by 8%.
EZ-8 Countdown
  • Damage has been decreased by 4%.
EX-S Viper
  • Damage has been decreased by 11%.
    • Bullet and Explosion Damage has been increased by 9% (Level 1)
    • Bullet Damage has been decreased by 11% (Level 33)
    • Explosion Damage has been decreased by 10% (Level 33)
G-Magnetic
  • Damage has been decreased by 10%.
Air Bomb Mech: Gale Force
  • Damage has been increased by 10%.
  • Bullets Cooltime has been fixed to 2 seconds.
  • Missile Cooltime has been fixed to 3 seconds.
Mech Drop
  • Runner Damage has been increased by 24%.
  • Red/Silver Explosion Damage has been increased by 24%.
Sparrow Factory
  • Sparrow Bullet Damage has been increased by 10%. (Level 1)
  • Sparrow Explosion Damage has been increased by 3%. (Level 1)
  • Factory Explosion Damage has been increased by 7%. (Level 1)
  • Sparrow Bullet Damage has been increased by 9%. (Level 23)
  • Sparrow Explosion Damage has been increased by 2%. (Level 23)
  • Factory Explosion Damage has been increased by 6%. (Level 23)
G-0 Battleroid
  • Damage has been increased by 22%.
  • Skill has been changed to Real-Time.
EZ-10 Time Bomb
  • Damage has been decreased by 11%.
    • Time Bomb Damage has been decreased by 10%.
    • Runner Damage has been decreased by 12%.
EX-S Viper Zero
  • Bullet Damage has been decreased by 11%.
  • Laser Damage has been decreased by 11%.
  • Viper Explosion Damage has been decreased by 11%.
G-4 Frisbee
  • Damage has been decreased by 11%.
    • Multi-Hit Damage has been decreased by 12%.
    • Explosion Damage has been decreased by 9%.
Robotics
  • Strength Bonus has been removed.
Transformation
  • G-0 Battleroid and High-Mobile Mech: Volt MX will have separate Damage Bonus. (50% at Master Level)
  • Magical Critical Hit Bonus has been added. (Fixed at 10%)
G-Operator
  • Cooltime Reduction will no longer affect G-0 Battleroid and High-Mobile Mech: Volt MX.
High-Mobile Mech: Volt MX
  • Damage Bonus against Targets will be fixed to 20%.
  • Skill has been changed to Real-Time.
Spitfire

Silver Bullet (Common)

  • Maximum Level has been changed to 20.
Booster Bullet
  • Enemy Elemental Resistance Reduction has been fixed to 22.
  • Enemy Defense Reduction has been fixed to 10%.
Firearm Mastery
  • Cooltime Reduction will no longer affect 1st and 2nd Awakening Actives.
Buster Shot
  • Damage has been increased by 5%.
Napalm
  • Damage has been increased by 17%.
C4
  • Damage has been decreased by 4%.
Pistol Carbine
  • Damage has been decreased by 14%.
G-61 Gravity Grenade
  • Damage has been decreased by 2%.
G-14 Buster
  • Damage has been decreased by 10%.
G-35L Flashbang
  • Damage has been decreased by 10%.
G-18C Freeze Grenade
  • Damage has been decreased by 12%.
EMP Storm
  • Damage has been decreased by 22%.
  • Level 3 effect has been changed to Invincibility during Casting.
G-96 Thermobaric Grenade
  • Damage has been decreased by 14%.
D-Day
  • Damage has been decreased by 13%.
Quartermaster
  • Skill has been removed.
New Skill: Open Fire (Level 75 Active)
  • Throw numerous grenades forward to target a wide area.
Chronicle

Green Dimensional Aura

  • Overcharge has been added.

Male Ranger General
Weapon Master General
Monk General
Female Ranger General
#2
Male Mage
Elemental Bomber

Crystal Crash

  • Damage has been increased by 20%.
Elemental Force
  • Elemental Cannon Damage Bonus per Stack has been decreased from 10% to 7% (Level 1 Standard)
Elemental Bombardment
  • Chain Lightning Damage Bonus has been removed.
Dark Zone
  • Damage has been increased by 18%.
Crystal Storm
  • Damage has been increased by 14%.
Flame Circle
  • Damage has been increased by 31%.
Darkness Mantle
  • Damage has been increased by 21%.
Lightning Wall
  • Damage has been increased by 20%.
Elemental Rain
  • Damage has been increased by 22%.
Elemental Burst
  • Damage has been increased by 8%.
  • Cooltime has been increased from 140 to 145 seconds.
Concentrate
  • Damage has been increased by 21%.
Elemental Strike
  • Damage has been increased by 17%.
Dark Eyes
  • Elemental Cannon, Infernal Road, Crystal Storm Skill Damage Bonus has been matched with other Skills.
Elemental Field
  • Damage has been increased by 13%.
  • Enemy Elemental Resistance Reduction has been changed to Character's Elemental Damage Bonus.
Convergence Cannon
  • Damage has been increased by 10%.
Armageddon Strike
  • Damage has been increased by 13%.
Glacial Mage

Ice Lance

  • Damage has been increased by 5%. (Level 36 Standard)
Grand Shatter
  • Damage has been increased by 6%. (Level 31 Standard)
Ice Crash
  • Damage has been increased by 5%. (Level 28 Standard)
Ice Orb
  • Damage has been increased by 17%. (Level 16 Standard)
Ice Chain
  • Cooltime has been decreased from 160 to 145 seconds.
Swift Master

Spiraling Gale Pole Mastery

  • Physical Critical Hit Bonus has been added. (10% at Master Level.)
Vortex Hurricane
  • Cooltime has been decreased from 150 to 145 seconds.
Blood Mage

Tepes

  • Cooltime has been decreased from 160 to 145 seconds.
Chronicle and Item

Green Dimensional Aura

  • Blood Burn has been added.
Lava Panaka
  • +8% Skill Damage Bonus on Blood Burn has been added.
Dimension Walker

Dimension: Accident

  • Cooltime has been decreased from 5 to 4 seconds.
Dimension: Silhouette
  • Cooltime has been decreased from 7 to 5 seconds.
Dimension: Dimension Leap
  • Damage has been increased by 19%.
Divergence: Forbidden Nyarly
  • Damage has been increased by 21%.
  • Enemy Magical Defense Reduction has been removed.
  • Independent Attack Bonus from Summoning Nyarly has been added.
    • Fixed to 10%.
  • Nyarly Level will be matched with the Character's Level.
Dimension: Dimensional Laser
  • Cooltime has been decreased from 8 to 7 seconds.
Dimension: Kaleidoscope
  • Cooltime has been decreased from 15 to 14 seconds.
  • Normal Damage has been increased by 20%.
  • Beyond the Realm Damage has been increased by 14%.
Divergence: Harlequin
  • Cooltime has been decreased from 12 to 10 seconds.
  • Multiple Attack Damage has been increased by 17%.
  • Finisher Damage has been increased by 9%.
Dimension: Spacetime Explosion
  • Cooltime has been decreased from 20 to 16 seconds.
Dimension: Dimension Corridor
  • Damage has been increased by 19%.
Divergence: Parasite Sawm
  • Explosion Damage has been increased by 15%.
  • Damage per Second Damage has been increased by 18%.
Dimension: Positron Blast
  • Dimension Walker Blast Damage has been increased by 27%.
  • Dimension Gap Blast Damage has been increased by 17%.
Divergence: Indescribable Fear
  • Cooltime has been decreased from 160 to 145 seconds.
  • Appearance Damage has been increased by 19%. (Level 9 Standard)
  • Tentacle Damage has been increased by 12%. (Level 9 Standard)
  • Explosion Damage has been increased by 13%. (Level 9 Standard)
Dimension: Paradigm Detonation
  • Constant Damage has been increased by 28%.
  • Explosion Damage has been increased by 14%.
  • Key to cancel the skill has been changed to Jump Key.
  • Explosion Finisher will activate faster if the skill gets canceled.
Dimension: Singularity Manipulation
  • Normal Damage has been increased by 35%.
  • Beyond the Realm Damage has been increased by 46%.
Divergence: Lullaby from Beyond
  • Scream Damage has been increased by 43%.
  • Summoned Existence Damage has been increased by 10%.
Dimension Divergence: Forbidden Banquet
  • Normal Mist Damage has been increased by 14%.
  • Normal Dimension Bombardment Damage has been increased by 5%.
  • Beyond the Realm Dimension Bombardment Damage has been increased by 41%.
  • Beyond the Realm Strengthened Dimension Bombardment Damage has been increased by 28%.
  • Beyond the Realm Finisher Damage has been increased by 22%.
Hypersense
  • Stage 1 Gauge Duration has been fixed to 20 seconds.
Tea Time
  • 100% Nyarly Defense Bonus during Tea Time has been added.
Distort Destiny
  • Stage 2/3 Gauge Duration has been fixed to 20 seconds.
SSTH
  • Nyarly Defense Bonus has been added. (Fixed to 100%)
Chronicle

Green Dimensional Aura

  • Borderline Paranoia (New): 1% Additional Skill Damage Bonus (2% for Weapons)
Female Mage
Elementalist

Dragon Fang (Common)

  • Damage has been increased by 13%.
Palm Blast (Common)
  • Damage has been increased by 15%.
Ancient Library (Common)
  • Changed to Witch's Main Buff Skill.
Showtime (Common)
  • Skill has been changed to Real-Time.
Frost Head
  • Damage has been increased by 11%.
Fire Pillar
  • Damage has been increased by 6%.
Sun Burst
  • Damage has been increased by 12%.
Ice Walls
  • Damage has been increased by 8%.
Lightning Strike
  • Damage has been increased by 14%.
Black Hole
  • Damage has been increased by 20%.
Arctic Burst
  • Damage has been increased by 6%.
Halloween Buster
  • Damage has been increased by 19%.
Elemental Focus
  • Skill process has been changed.
    • Enemy Elemental Resistance Reduction has been changed to Magical Attack and Magical Critical Hit Bonus.
      • (30% Magical Attack and 15% Magical Critical Hit at Level 15)
Astral Storm
  • Damage has been increased by 11%.
  • Cooltime has been decreased from 150 to 145 seconds.
Elemental Curtain
  • Damage has been increased by 19%.
Elemental Quake
  • Damage has been increased by 21%.
Transcendence Rune
  • Magic Amplification effect has been added to replace the previous Elemental Focus effect.
    • Additional Magical Critical Hit (30% at Level 1)
Transcendence Crystal
  • Damage has been increased by 23%.
The Gate
  • Damage has been increased by 25%.
  • Maximum Damage Amplification has been decreased from 175% to 135%.
Sesto Elemento
  • Damage has been increased by 27%.
  • Attack decision Duration after the Finisher has been decreased.
Summoner

Dragon Fang (Common)

  • Damage has been increased by 13%.
Palm Blast (Common)
  • Damage has been increased by 15%.
Ancient Library (Common)
  • Changed to Witch's Main Buff Skill.
Showtime (Common)
  • Skill has been changed to Real-Time.

Greater Spirit: Aquarius

  • Duration has been increased from 90 to 200 seconds.
Greater Spirit: Flame Hulk
  • Duration has been increased from 90 to 200 seconds.
Greater Spirit: Glaerin
  • Duration has been increased from 90 to 200 seconds.
Greater Spirit: Dead Murker
  • Duration has been increased from 90 to 200 seconds.
Zealous Creature
  • Skill Damage Bonus per Level has been increased from 1% to 1.5%.
Sticky Throw
  • Hold Duration has been fixed to 3 seconds.
Common Spirit: Fusion Spirit Heillom
  • Enemy Elemental Resistance Reduction Aura has been removed.
  • Outgoing Elemental Damage Bonus Aura has been added. (Fixed to 20%)
    • Applies to enemies that's been debuffed.
    • Does not work when attacked with No Elemental Attacks.
Fury Strike
  • Damage has been increased by 15%.
Chronicle

Green Dimensional Aura

  • Zealous Creature (Old): Summoned Creature Attacking and Moving Speed Bonus
  • Zealous Creature (New): Additional Skill Damage Bonus
Battle Mage

Dragon Fang (Common)

  • Damage has been increased by 13%.
Palm Blast (Common)
  • Damage has been increased by 15%.
Ancient Library (Common)
  • Changed to Witch's Main Buff Skill.
Showtime (Common)
  • Skill has been changed to Real-Time.

Stabbing Wheel

  • Damage has been increased by 16%.
  • Stab Damage against Stationary and Ungrabbable enemies has been added.
  • Stationary enemies hit by the Stab will not be harmed by Shockwave.
Chaser (Neutral, Fire, Water, Shadow, Light)
  • Damage has been decreased by 30%.
Double Swing
  • Damage has been increased by 19%.
Spear Mastery
  • Attack Bonus per Level has been decreased from 2% to 1%.
  • Additional War Goddess Independent Attack Bonus has been removed.
  • Spear Independent Attack Bonus has been added. (40% at Level 20)
Pole Mastery
  • Physical Attack Bonus has been decreased from 47% to 40% (Level 20 Standard)
  • Attack Bonus per Level has been decreased from 2% to 1%.
  • Additional War Goddess Independent Attack Bonus has been removed.
  • Pole Independent Attack Bonus has been added. (40% at Level 20)
War Goddess
  • Skill has been changed to Swappable Active Buff skill.
  • Independent Attack Bonus has been removed.
Time Bomb
  • Damage has been increased by 22%.
Full Swing
  • Damage has been increased by 10%.
Fusion Chaser
  • Damage has been increased by 46%.
Chaser Press
  • Damage has been increased by 68%.
Punto Wave
  • Damage has been increased by 11%.
Meteor Assault
  • Damage has been increased by 14%.
  • Mutual Hitstun against numerous enemies has been decreased.
Dragon Strike
  • Damage has been increased by 31%.
  • Dragon Rampage Damage has been increased by 20%.
Battle Groove
  • Duration per Stage has been increased from 4 to 6 seconds.
Teana Transformation
  • Strength/Intelligence Bonus has been removed.
  • Physical/Magical Critical Hit Bonus has been added (Fixed to 25%)
  • Teana Chaser Damage has been decreased by 30%.
Quasar Explosion
  • Physical Damage has been increased by 29%.
  • Magical Independent Damage has been increased by 37%.
  • Cooltime has been decreased from 160 to 145 seconds.
  • Attack decision Duration after the Finisher has been decreased.
New Skill: Remove Transformation (Level 50 Active)
  • Can only be used during Teana Transformation or Apostilize. Immediately ends the transformation to return to normal Battle Mage state.
Twinkle Smash
  • Damage has been increased by 10%.
Ultimate Punto Wave
  • Damage has been increased by 28%.
Fusion Chaser Upgrade
  • Additional Strength/Intelligence and Physical/Magical Critical Hit Bonus has been removed.
  • Damage Bonus per Level has been increased from 8% to 10%.
  • Explosion Chaser Range Bonus has been added (4% per Level).
Chaser Launcher EX
  • Additional Chaser Damage ratio has been decreased from 75% to 55%.
Apostle Dance
  • Damage has been increased by 27%.
Apostilize
  • Physical/Magical Skill Damage Bonus has been removed.
  • Super Armor effect and Attacked Motion has been added.
    • Character will fall down if an attack breaks the Super Armor.
  • Apostilize Chaser Damage has been decreased by 30%.
  • Physical Dimension Rend Damage has been increased by 29%.
  • Magical Independent Dimension Rend Damage has been increased by 37%.
Chronicle and Item

Adrenaline Shocl

  • 6 Set (New): War Goddess +10% Additional Skill Damage
Green Dimensional Aura
  • War Godess (New): 1% Additional Skill Damage Bonus (2% for Weapons)
Luberum Stone Fall
  • +6% Additional Skill Damage Bonus on War Goddess has been added.
Witch

Dragon Fang (Common)

  • Damage has been increased by 13%.
Palm Blast (Common)
  • Damage has been increased by 15%.
Ancient Library (Common)
  • Changed to Witch's Main Buff Skill.
Showtime (Common)
  • Skill has been changed to Real-Time.

New Skill: Befriend Familiars (Level 15 Passive)

  • Increase any familiar-related (Pluto, Jack Frost, Florae, Jack-O'-Latern) skill's abilities and increase Skill Damage. (10% at Level 10)
New Skill: Broom Powder (Level 20 Buff)
  • Select either Snow or Death Dust using Arrow Keys to change Basic Attacks, Dash Attack, Jump Attack, Sky Assault and Dragon Fang to Magical Attack Type and also increase Attack.
New Skill: Bitter Lollipop (Level 35 Passive)
  • Turn Sweet Lollipop into a disgusting bitter tasting Lollipop. This causes Lava Potion, Raging Flame Furnace and Mega Drill to fail and increase Failure Damage.
New Skill: Jack Frost Shaved Ice (Level 75 Active)
  • Create a Jack Frost shaped Ice Shaver to Hitstun and gather nearby enemies to turn them into a cool Shaved Ice.
Magic Missile
  • Damage has been increased by 124%.
Befriend (Florae, Jack-O'-Latern, Pluto, Jack Frost)
  • Befriend Skills has been removed and has been combined into one skill.
Broomstick Control
  • Maximum Air Dash has been increased by 1.
Black Manteau
  • Damage has been increased by 14%.
Raging Flame Furnace
  • Failure Renewal: Lava spews towards the sky for Multi-Hit Damage.
  • First pump will start to shoot out Coals.
Mega Drill
  • Failure Renewal: Mega Drill dives underground and explodes.
  • Basic Duration has been increased from 6 to 7.2 seconds.
  • Skill has been changed to Real-Time.
Lava Potion
  • Failure Renewal: Explodes immediately and the character becomes dark due to the black smog.
  • Can be used by cancelling Basic Attacks. (Broom Powder)
  • Can be used in Air or during Air Dash.
  • Duration has been increased from 8 to 10 seconds.
  • Great Success Damage has been increased by 65%.
  • Fire and Shadow Resistance Reduction has been removed.
Lava Potion Upgrade
  • Duration Bonus has been removed.
  • Damage Bonus per Level has been increased from 7% to 10%.
Acid Raid
  • Can be used in Air or during Air Dash.
  • Can be used by cancelling Basic Attacks.
  • Great Success Damage has been increased by 38%.
  • Duration has been increased from 8 to 10 seconds.
  • Water and Light Resistance Reduction has been removed.
Acid Raid Upgrade
  • Duration Bonus has been removed.
  • Damage Bonus per Level has been increased from 7% to 10%.
Devolution Flyswatter
  • Effect and Range has been increased by 130%.
  • Cooltime has been decreased by 20%.
Giant Flyswatter
  • Effect and Range has been increased by 125%.
  • Strength/Intelligence/Vitality/Spirit Bonus has been removed.
  • Physical/Magical Attack Bonus has been removed.
Enhanced Magic Missile
  • Missile will track down enemies using the Character's location as center point.
  • Can be used by cancelling Basic Attacks.
Broomstick Spin
  • Can be used without Broomstick equipped.
  • Can be used by cancelling Basic Attacks.
  • Can be used on the ground.
    • Spin the broomstick violently to harm enemies.
    • Pressing the Skill Key again will activate a Combo for the Final Motion.
  • Damage has been increased by 15%.
  • Electrocution against enemies has been added.
Lollipop
  • Cooltime has been decreased from 60 to 5 seconds.
  • Great Success Chance has been increased from 30% to 40%. (at Level 1)
Lollipop Upgrade
  • Skill Acquirement Level has been increased from 55 to 65.
  • TP Cost has been decreased from 2 to 1.
  • Master Level has been increased from 1 to 3.
  • Maximum Level has been increased from 5 to 7.
Florae Collider
  • Target decision has been renewed.
    • Target Hitstun has been changed to Forced Hitstun.
  • Skill Acquired Level has been decreased from 45 to 35.
  • SP Cost has been decreased from 60 to 40.
  • Cooltime has been decreased from 45 to 25 seconds.
  • Holding Duration has been decreased from 10 to 6 seconds.
  • Stationary Holding Duration has been decreased from 6 to 4 seconds.
  • Damage has been adjusted.
Ancient Library
  • Skill has been changed to main Buff Active Skill.
  • MP Recovery Bonus has been removed.
  • Skill Level Acquirement Interval has been increased from 5 to 15.
  • Cooltime has been decreased from 120 to 5 seconds.
Ancient Library Upgrade
  • Skill has been removed.
Cheeky Doll Shururu
  • Cooltime has been decreased from 20 to 16 seconds.
Jackyl
  • Able to Damage enemies despite the Failure.
  • Can be canceled from Basic Attacks.
Lucky Feeling
  • Magical Critical Damage Bonus has been added. (15% at Level 15)
  • Critical Hit Bonus has been added (10% at Level 15)
  • Enemy Physical Defense Reduction has been added. (Fixed to 21.5%)
Fusion Craft
  • Skill has been changed to Real-Time.
  • Cannot be affected by Showtime.
  • Target decision has been renewed.
    • Florae Rasa, Frost Spin Multi-Hit has been combined into Global Hitbox.
    • Pluto Punch and Lantern Runner has been combined into Global Hitbox.
  • Skill Animation has been renewed.
    • Fastened skill process from pressing X-key will no longer decrease Damage.
  • Invincibility has been added to Start-up.
  • Damage has been adjusted.
Lollipop Crush
  • Can be used while Jumping.
  • Damage has been increased by 22%.
Homunculus
  • Homunculus Skill Level will increase along with Lapis Philosophorum.
  • Master Level has been changed to 1.
  • SP Cost has been decreased from 80 to 0.
  • Allows Gravitas to be used in air.
Lapis Philosophorum
  • Increase lower Elemental Damage value to 90% of highest Elemental Damage value.
  • Failure Removal effect has been removed.
  • Lava Potion Additional Flame Coal Damage has been increased by 65%.
Uroboros
  • Cannot be affected by Showtime.
  • Skill Animation has been renewed.
    • Skill process can be sped up by pressing X-key.
    • Attack will begin soon as the Uroboros touches the floor.
  • Damage has been increased by 50%.
  • Maximum Duration has been decreased from 10 to 7 seconds.
Florae Electric Rabbit
  • Great Success Damage has been increased by 22%.
Chronicle

Inferno Lorekeeper

  • 3 Set (Old): Befriend Pluto +5% Additional Great Success Chance, +5% Additional Failure Reduction
  • 3 Set (New): Devolution Flyswatter, Gravitus+5% Additional Great Success Chance, +5% Additional Failure Reduction
  • 6 Set (Old): Befriend Pluto +25% Gravitus Size
  • 6 Set (New): Gravitus +25% Size
Sacrilegious Invoker
  • 3 Set (Old): Befriend Jack-O'-Lantern +5% Additional Great Success Chance, +5% Additional Failure Reduction
  • 3 Set (New): Cheeky Doll Shururu, Lava Potion, Raging Flame Furnance +5% Additional Great Success Chance, +5% Additional Failure Reduction
Moonglow Familiar
  • 3 Set (Old): Befriend Florae +5% Additional Great Success Chance, +5% Additional Failure Reduction
  • 3 Set (New): Enhanced Magic Missile, Florae Colldier, Florae Electric Rabbit +5% Additional Great Success Chance, +5% Additional Failure Reduction
  • 6 Set (Old): Befriend Florae +100% Enhanced Magic Missile Moving Distance
  • 6 Set (New): Enhanced Magic Missile +50% Area Range
Glacial Drift
  • 3 Set (Old): Befriend Jack Frost +5% Additional Great Success Chance, +5% Additional Failure Reduction
  • 3 Set (New): Acid Cloud, Mega Drill +5% Additional Great Success Chance, +5% Additional Failure Reduction
  • 6 Set (Old): Befriend Jack Frost +2 seconds Acid Cloud Duration, +1.2 seconds Mega Drill Duration
  • 6 Set (New): Acid Cloud +2 seconds Duration / Mega Drill +1.2 seconds Duration
  • 9 Set (Old): Acid Cloud +50% Enemy Water Resistance Reduction, +1.5 seconds Duration
  • 9 Set (New): Acid Cloud +1.5 seconds Duration / Befriend Familiars +10% Additional Skill Damage Bonus
Male Priest
Crusader

Blessing of Dawn

  • Skill has been removed and has been combined with Divine Invocation.
Grace of Courage
  • SP Cost past Level 1 has been decreased from 20 to 15.
Holy Ghost Mace
  • It can now change Basic Attacks to Independent Attack Type.
  • Magical Critical Hit Bonus has been added. (10% at Level 20)
Revenge of Light
  • SP Cost has been decreased from 25 to 20.
  • Can only be used on self when Holy Ghost Mace is active.
  • Using skills against enemies while Holy Ghost Mace is active will always trigger a lightning strike.
Heaven's Melody
  • Skill has been changed to Real-Time.
Sign of Protection
  • Skill has been changed to Real-Time.
Light of Divinity
  • Skill has been changed to Real-Time.
Divine Invocation
  • Independent Attack Bonus has been added.
    • Higher value between Vitality and Spirit will be used to calculate Independent Attack value.
Fountain of Life
  • Skill has been changed to Real-Time.
Blades of Purity
  • Damage has been increased by 18%.
Spear of Victory
  • Damage has been increased by 28%.
Crashing Cross
  • Damage has been increased by 15%.
Deflection Wall
  • Damage has been increased by 12%.
  • HP has been increased by 40%.
  • Duration has been fixed to 5 seconds.
Flash Sphere
  • Damage has been increased by 29%.
  • SP Cost has been increased from 35 to 40.
Haptism
  • Damage has been increased by 21%.
  • No longer consumes Clear Cube Fragment.
Hammer of Repentance
  • Damage has been increased by 20%.
  • SP Cost has been increased from 45 to 50.
Righteous Judgement
  • Damage has been increased by 18%.
  • SP Cost has been increased from 55 to 60.
  • Camera View will change back when the Character is able to move again.
Apocalypse
  • Damage has been increased by 19%.
  • Cooltime has been decreased from 170 to 145 seconds.
    • 170 seconds for Support Crusader.
  • Buff Duration has been increased from 10 to 17 seconds.
  • Level 9 effects adds additional 3 seconds of Buff Duration
  • Strength and Intelligence Buff value has been decreased by 30%.
Miracle Splitter
  • Damage has been increased by 15%.
Divine Flash
  • Damage has been increased by 23%.
Thunder Hammer: Jupiter
  • It can now change Basic Attacks to Independent Attack Type.
Divine Punishment
  • Damage has been increased by 23%.
  • Skill has been changed to Real-Time.
  • Strength, Intelligence, Vitality and Spirit Bonus per Stack has been increased by 100%.
  • Maximum Stack has been decreased by 50%. (60 to 30)
Revenge of Light Upgrade
  • Skill Acquirement has been decreased from 65 to 55.
Chronicle and Item

Tainted Chronicles

  • Green Dimensional Aura for Holy Ghost Mace has been added.
    • Weapon
      • +2% Additional Skill Damage
    • Armor, Accessory, Special Equipment
      • +1% Additional Skill Damage
Tentacle-wrapped Magic Eye
  • +4% Additional Skill Damage Bonus on Holy Ghost Mace has been added.
Monk

Strike (Common)

  • Monk, Exorcist and Avenger can no longer acquire this skill.
Wisdom Blessing (Common)
  • Monk, Exorcist and Avenger can no longer acquire this skill.
Will Driver
  • Strength Bonus has been removed
  • Critical Damage Bonus has been added (21.3% at Level 10)
  • Totem Strength and Accuracy Bonus has been removed.
    • Calculated in basic ability.
  • Buff Duration outside of Will Drive Range has been increased from 5 to 30 seconds.
  • Buff no longer apply to party members.
  • Changing Dungeon Room will automatically automatically set up Will Driver by the entrance.
Combat Mastery
  • Level Requirement for Additional Hits has been removed.
Technical Mastery
  • Level Requirement for Additional Effects has been removed.
Ducking Straight Punch
  • Damage has been decreased by 13%.
Ducking Uppercut
  • Damage has been decreased by 14%.
Sidewind
  • Damage has been increased by 15%.
Quick Parry
  • Master Level has been decreased from 10 to 5.
  • Maximum Level has been decreased from 20 to 15.
Chopping Hammer
  • Damage has been increased by 8%.
Machine Gun Jab
  • Damage has been increased by 17%.
Twister of Judgement
  • Twister has been changed to Percent Damage Type
Heavenly Combo
  • Damage has been increased by 28%.
Hurricane 'n' Roll
  • Damage has been increased by 26%.
  • Pulling Range, Strength and Speed has been increased by 20%.
Dry Out
  • Skill Damage Bonus from canceling has been removed
  • MP Consumption Reduction from canceling has been removed.
Big Bang Punch
  • Damage has been increased by 60%.
  • Cooltime has been increased from 120 to 145 seconds.
  • Super Armor Break per Hit has been removed.
  • Cooltime Reduction from Will Driver will no longer affect this skill.
Gatling Punch
  • Damage has been increased by 16%.
Demolition Punch
  • Damage has been increased by 23%.
Nuclear Punch
  • Damage has been increased by 17%.
  • Cancel through Dry Out is no longer possible.
Atomic Chopper
  • Damage has been increased by 20%.
Wrath of God
  • Multi-Hit Damage has been decreased by 11%.
  • Direct Finisher Damage has been increased by 8%.
  • Explosion Finisher Damage has been increased by 91%.
  • Target Range has been increased by 50% (400 to 600)
  • Stun from Shoulder Tackler Finisher has been removed
  • Skill Speed has been increased by 30%.
  • Cooltime Reduction from Will Driver will no longer affect this skill.
  • Finisher will land successfully on enemies that has gone invincible before the skill ends.
Exorcist

Strike (Common)

  • Monk, Exorcist and Avenger can no longer acquire this skill.
Wisdom Blessing (Common)
  • Monk, Exorcist and Avenger can no longer acquire this skill.
Holy Amulet
  • Enemy Magical Defense Reduction has been removed.
Lurking Dragon
  • SP Cost has been increased from 20 to 50.
  • Enemy Physical Defense Reduction has been removed.
Divine Chakra
  • Additional Enemy Defense Reduction for Lurking Dragon and White Tiger has been removed.
Passion Chakra
  • Master Level has been changed to 10.
  • SP Cost has been changed to 20.
  • Strength Bonus has been changed to Physical Attack Bonus.
Luminous Chakra
  • Master Level has been changed to 10.
  • SP Cost has been changed to 20.
  • Intelligence Bonus has been changed to Magical Attack Bonus.
God of Knowledge: Black Tortoise
  • Pre-Requisite Skill has been removed.
  • Enemy Defense Reduction value has been fixed.
  • Attacking Speed and Moving Speed Bonus from Black Tortoise Aura has been added.
  • Skill has been changed to Real Time.
Combat Aura
  • Buff Duration has been increased from 20 to 60 seconds.
Divine Insight
  • Buff Duration has been increased from 20 to 60 seconds.
Red Phoenix Amulet
  • Skill process has been changed.
    • Set up an Amulet for a period of time. Amulet will shoot Red Phoenix's energy forward.
White Tiger
  • Count Bonus has been removed.
  • Duration has been decreased from 30 to 10 seconds.
  • Attack Range Bonus, Pushing Strength Reduction and other bonuses depending on Tiger Count has been adjusted.
Shikigami Legion
  • Can move instantly if Luminous Chakra is active
  • Damage has been decreased by 15%.
Blue Dragon Hammer
  • Cooltime has been increased from 120 to 145 seconds.
  • Skill has been changed to Real Time.
Exorcise Amulet
  • Skill process has been changed.
    • Tag the amulet on a target to constantly harm them.
Pentagram
  • Activate soon as its set up and Speed has been increased.
Draconic Sanctum
  • Ascending Golden Dragon Speed has been increased.
Item

Deathly Sabbath

  • +5% Additional Physical Attack Bonus on Passion Chakra has been added.
Vanquishing Light - Supernova Rosary
  • +5% Additional Magical Attack Bonus on Luminous Chakra has been added.
Avenger

Strike (Common)

  • Monk, Exorcist and Avenger can no longer acquire this skill.
Wisdom Blessing (Common)
  • Monk, Exorcist and Avenger can no longer acquire this skill.
Demonize
  • Basic Attacks Calculation has been changed.
    • Basic Attacks will do a lot more.
    • Damage has been adjusted.
  • Level 6 effect has been changed from Enemy Magical Defense Reduction to Additional Accuracy.
  • Demon Guard is renewed.
    • Parrying Status is activated for a period of time if the Character is harmed with attacks that bypasses Super Armor.
    • During Parrying Status, Quick Standing will cast Invincible Demon Guard for a period of time.
  • Backstep Invincibility has been removed.
  • Jump Invincibility has been removed.
  • Jump Attack Invincibility has been removed.
Devil Strike
  • Start the dungeon with the gauge half-full. (also after resurrection)
Falling Soul
  • Intelligence Bonus has been removed.
  • Skill Damage Bonus has been increased. (20% to 30% at Level 20).
  • Skill Damage Bonus per Level after Level 20 has been increased from 1% to 2%.
Painful Rapture
  • Cooltime has been decreased from 12 to 5 seconds.
  • Duration has been changed to Unlimited Time.
  • Automatically refill Demonize Gauge every 8 seconds and increase Demonize Duration while the buff is active.
  • HP is consumed every 8 seconds.
  • MP is recovered every 8 seconds.
  • Master Level has been changed to Level 1. (Previous Level 10 Standard)
Metamorphosis
  • Basic Gauge UI has been changed to Post-2nd Awakening Gauge UI.
  • Critical Damage Bonus during Metamorphosis has been added. (15% at Level 1)
Scythe Mastery
  • Magical Critical Hit Bonus has been added. (15% at Level 10)
Shadow Render
  • No longer affected by Attacking Speed.
  • Animation Speed has been increased by 50%.
Evil Strike
  • Allow transformation to Demonize straight away while in middle of another skill motion.
    • Can be done during Smite of Destruction, Dark Howling, Unholy Fury.
Unholy Fury
  • Rushing Finisher Distance has been slightly decreased.
  • Maximum Charging Distance Control has been added.
  • Damage has been increased by 5%.
Dark Howling
  • Y-Axis Attack Range has been removed.
Dark Authority
  • Target Finder has been renewed.
Furious Grab
  • Damage has been increased by 58%.
Spin Cutter
  • Animation Speed has been increased by 50%.
Smite of Destruction
  • Damage has been increased by 9%.
Execution
  • Damage has been increased by 55%
  • Cooltime has been decreased from 150 to 145 seconds.
Disaster
  • Damage has been increased by 12%.
  • Pulling Strength has been increased by 30%
  • Explosion and Effect Size has been increased.
Chronicle and Item

Flow of Calamity - Destruction

  • 6 Set (Old): Falling Soul +20% Intelligence Bonus
  • 6 Set (New): Falling Soul +10% Additional Skill Damage
Blackened Blood
  • Intelligence Bonus on Falling Soul has been removed.
  • Additional Skill Damage Bonus on Falling Soul has been increased from 4% to 10%.
Female Priest
Crusader

Guardian's Blessing

  • Skill has been changed to Real-Time.
Light of Divinity
  • Skill has been changed to Real-Time.
Ressurection
  • Count will begin after the fallen party member touches the floor.
  • Angel will hover over the location of the fallen party member to alert the player.
  • Fallen party member and angel will glow if they're in Ressurection range.
Valor Blessing
  • Skill Damage Bonus per Level has been increased from 2% to 3%.
  • Level 1 Skill Damage has been decreased from 22% to 13% due to change in Bonus per Level.
Crux of Victoria
  • Buff Duration has been increased from 10 to 18 seconds.
  • Strength and Intelligence Buff value has been decreased by 30%.
Archangel's Blessing
  • Skill has been changed to Real-Time.
Holy Spear: Brionac
  • Hold will not disable until Explosion Finisher.
Inquisitor

Heretic's Brand

  • Outgoing Damage has been decreased from 30% to 25%.
Chronicle and Item

Green Dimension Aura

  • Fervent Faith (New): Additional Critical Damage
Death Sabbath
  • +4% Additional Critical Damage has been added.
Shaman

Power of the Dragon God

  • Sacred Dragon Ball's Additional Damage Cooltime will no longer past 50%.
Chronicle and Item

Green Dimensional Aura

  • Shaman Prayer has been added.
Vanquishing Light - Supernova Rosary
  • +12% Additional Skill Damage Bonus on Shaman Prayer has been added.
Mistress

Seven Deadly Sins

  • Jealousy-ridden Pleasure has been changed.
    • Enemy Elemental Resistance Reduction has been removed
    • Elemental Damage Bonus has been added.
    • Outgoing Elemental Damage Bonus for party members and self has been added. (Fixed to 10%)
  • Begrudging Anger has been changed.
    • Critical Damage Bonus has been added.
    • Enemy Magical Defense Reduction has been fixed to 10%.
Cut-In Dash
  • Damage has been increased by 10%.
Rolling Rush
  • Damage has been increased by 5%.
Lurking Greed
  • Hitstun Duration has been slightly increased.
  • Damage has been increased by 11%.
Sin Sayer
  • Original Sin's Enemy Elemental Resistance Reduction has been removed.
  • Original Sin's Outgoing Elemental Damage bonus has been added. (Fixed to 5%)
Chronicle

Battlefield Full of Sins

  • 6 Set (Old): Seven Deadly Sins +22 Enemy Elemental Resistance Reduction, +10% Additional Magical Defense Reduction
  • 6 Set (New): Seven Deadly Sins +34 Elemental Damage Bonus, +10% Additional Critical Damage
Thief
Rogue

Shining Cut

  • Damage has been increased by 35.2%.
Swift
  • Maximum Hit Point value has been adjusted.
  • Basic Attacks while Backstepping has been added.
Hit End
  • SP Cost has been decreased from 20 to 15.
Hit End Upgrade
  • Skill has been deleted.
Dagger Mastery
  • Maximum Hit Point ratio has been adjusted.
  • Physical Weapon Attack Bonus has been slightly increased.
  • Cooltime Reduction has been slightly increased.
Twin Sword Mastery
  • Maximum Hit Point ratio has been adjusted.
  • Physical Weapon Attack Bonus has been matched with Dagger Mastery value.
Bandit Cut
  • Damage has been increased by 30.8%.
Sword Dance
  • Damage has been increased by 42%.
Double Piercer
  • Damage has been increased by 27.3%.
Chain Saw
  • Damage has been increased by 25.1%
  • Chain Saw and Chain Saw Hit End Attack decisions has been renewed.
New Skill: Shake Down (Level 30 Buff)
  • Master Level is set to 10.
  • Maximum Level is set to 20.
  • SP Cost is set to 30.
  • 2% Critical Damage Bonus per Level.
Side Step
  • Basic Attacks can be used while Side Stepping.
Hurricane
  • Multi-Hit Damage has been increased by 11.2%
  • Hit End Damage has been increased by 39%.
Vertical Spiral
  • Damage has been increased by 37.4%.
Lightning Arrow
  • Damage has been increased by 28.6%.
Death Hurricane
  • Damage has been increased by 21%.
  • Dagger Throw Count has been set to 30 and Target decision has been renewed.
Sonic Assault
  • Damage has been increased by 18%.
Excel Strike
  • Damage has been increased by 19.5%.
  • Dash Attack Height decision has been renewed.
Silver Stream
  • Finisher Damage has been increased by 57.4%.
  • Strength and Critical Hit Buff has been removed.
  • Basic Attacks Multi-Hit has been decreased by 1.
  • Level 3 Effect has been changed.
  • Attacking and Moving Speed Bonus has been adjusted. (Same final value as before)
  • This skill can no longer be canceled by Canaps from Luke Raid.
Chain Saw Rush
  • Damage has been increased by 23.8%.
Aslant Spiral
  • Damage has been increased by 29.2%.
Hit Bleed
  • Skill has been changed to Passive.
    • Additional Maximum Hit Point has been changed passive effect.
    • Skill cancel has been changed to passive effect. (On/Off)
Exotic Rampant
  • Damage has been increased by 60.5%.
  • Cooltime has been increased from 20 to 30 seconds.
Distribution
  • Damage has been increased by 28.8%.
  • Direction of the Character is facing after using Hit End will be the direction the Character was facing before the skill.
Nova Remnant
  • Damage has been increased by 24.4%
  • Center of the attack has been changed from the Screen to the Character.
Chronicle and Item

Iceblooded Infiltrator

  • 6 Set (Old): Swift +50% Hit Point Gain
  • 6 Set (New): Shake Down +10% Additional Critical Damage
  • 9 Set (Old): Swift +50% Hit Point Gain
  • 9 Set (New): Swift +50% Hit Point Gain per Attack, +50% Maximum Hit Point
Infinite Combo
  • 3 Set (Old): Swift +30% Hit Point Gain
  • 3 Set (New): Swift +30% Hit Point Gain per Attack, +30% Maximum Hit Point
Green Dimension Aura
  • Shake Down (New): 1% Additional Critical Damage (2% for Weapons)
Afterimage of Flaring Flame
  • +4% Additional Critical Damage on Shake Down has been added.
Necromancer

Dark Soul

  • Damage has been increased by 65%.
Curse Spear
  • Curse Spear has been renewed with a triangular formation to penetrate enemies.
  • Additional input to shoot spears has been removed.
  • Curse Spear will locate a crowd of enemies then quickly Multi-Hit enemies 5 times.
  • Damage has been adjusted.
Black Web
  • Shadow damage aura has been moved to Dark Nail.
Nicholas Rapport
  • SP Cost has been decreased from 20 to 15.
Curse Spear Upgrade
  • Increase Count by 4 at Level 1 only.
  • 8% Damage Bonus per Level.
Dark Nail
  • Enemy Shadow Resistance Reduction has been removed.
  • Shadow Damage Bonus after targeting an enemy has been added. (71 at Level 33)
  • Buff Duration has been increased from 10 to 15 seconds.
Dark Nail Upgrade
  • Additional Enemy Shadow Resistance Reduction per Level has been removed.
  • 10% Damage Bonus per Level has been added.
Dark Ritual
  • Strength to Intelligence conversion has been removed.
  • Reduced Strength to Skill Damage conversion has been removed.
  • Normal Skill Damage Bonus has been added. (50% at Level 10)
Black Magic Tome: Spirit of the Dead
  • Skill Pre-Requisite for Dead Man's Grudge has been removed.
  • Skill has been changed to Passive Skill.
  • Affected Skills has been adjusted.
    • Black Magic Tome: Spirit of the Dead Upgrade
      • Skill has been removed.
    • Zombie Rapport
      • Damage has been decreased by 20%.
    • Soul Lure
      • Soul and Normal Attack Range is equalized and Multi-Hit Count has been adjusted.
      • Y-Axis Attack Range has been decreased by 20%.
    • Dead Man's Grudge
      • Damage has been decreased by 5%.
    • Living Dead
      • Damage has been decreased by 5%.
      • Skill has been changed to Real-Time.
Vallacre's Pledge
  • SP Cost has decreased from 50 to 20.
  • Skill has been changed to Real-Time.
  • Skill Damage Bonus will be activate at all times. (No longer needs Dark Ritual)
  • Skill Damage Bonus has been increased from 30% to 40%.
Vallacre the Slaughter
  • Damage has been increased by 11.7%.
Guillotine
  • Scratch Multi-Hit has been set to 4.
  • Damage has been adjusted.
Black Wave
  • Damage has been increased by 7.3%.
Fear of the Slaughterer
  • Enemy Shadow Resistance Reduction has been removed.
  • Physical/Magical Defense Reduction has been removed.
  • Critical Hit Bonus has been added.
  • Critical Damage Bonus has been increased.
    • 20% to 30% at Level 15.
    • 1.5% increase per Level.
Phantom Storm
  • Vallacre movement location has been adjusted.
  • Level 6 Effect: Nicholas Rapport Level increase has been set to 5.
  • Level 9 Effect: Vallacre the Slaughter Level increase has been set to 4.
  • Overall Damage has been increased by 47%.
  • Cooltime has been increased from 120 to 145 seconds.
Executioner Slash
  • Decision to Hitstun and ignore Super Armor has been removed.
  • Damage has been increased by 6.2%.
Vallacre Incarnation
  • Damage has been increased by 19.1%.
Chronicle and Item

Green Dimension Aura

  • Dark Ritual (Old): Increase Strength Reduction Ratio
  • Dark Ritual (New): 1% Additional Skill Damage (2% for Weapons)
Bloodied Scar
  • +13% Additional Skill Damage Bonus on Dark Ritual has been added.
Shadow Dancer

Heart Thrust & Final Destruction

  • Successfully landing Final Destruction against the bleeding enemies from Heart Thrust will prolong the Hold.
Assassin's Attitude
  • SP Cost has been decreased from 25 to 20.
Shadow Dancing
  • SP Cost has been decreased from 50 to 20.
Chain Reaction
  • This skill can no longer be canceled by Canaps from Luke Raid.
Chronicle and Item

Green Dimensional Aura

  • Assassin's Attitude (Old): Additional Critical Hit Bonus
  • Assassin's Attitude (New): Additional Critical Damage Bonus
Warped Time Cutter
  • +9% Additional Critical Damage Bonus on Assassin's Attitude has been added.
Knight
Elven Knight

Lion Kick

  • Cooltime has been decreased from 6 to 5 seconds.
  • Damage has been increased by 22%.
Stark Shield
  • Damage has been increased by 50%.
  • Swing Motion Attack Range has been expanded.
Ancient Boar
  • Damage has been increased by 9%.
  • Charging Distance is now the same throughout all Skill Levels.
Ancient Deer
  • Damage has been increased by 8%.
Overwhelm
  • Damage has been increased by 13%.
  • Enemy Physical/Magical Defense Reduction has been removed.
Elvish Jump
  • Damage has been increased by 8%.
  • Shockwave has been changed from Physical Fixed Damage to Physical Percent Damage.
Verdant Sword
  • Damage has been increased by 10%.
Chain Rush
  • Swing Motion Damage has been decreased by 5%.
  • Thrust Motion Damage has been decreased by 26%.
Impregnable Defense
  • Damage has been increased by 9%.
Natural Restraint
  • Damage has been increased by 27%.
  • First Hit will no longer push away enemies
    • Elven Knight can still pull enemies closer to her.
Lunge Evolution
  • Damage has been increased by 15%.
Pulverize
  • Damage has been increased by 8%.
Pulverize Upgrade
  • TP Cost has been decreased from 3 to 2.
Pegasus Assault
  • Damage has been increased by 21%.
  • Cooltime has been increased from 130 to 145 seconds.
Harbinger of Life
  • Damage has been increased by 6%.
Faithful Breakthrough
  • Damage has been increased by 14%.
  • Arrow Keys are used to rush forward instead of Charging.
  • Rushing Multi-Hit has been removed.
    • Multi-Hit Damage has been moved to Shield Damage.
Chain Strike
  • Post-Delay has been decreased.
Twilight Unicorn
  • Damage has been increased by 25%.
  • Attack Range has been expanded.
Unswayable Conviction
  • Physical Critical Hit Bonus has been added (10% at Level 10).
Guardian Riding
  • Pony's HP has been increased by 100%.
Defense Stance
  • Additional Shield Defense Cooltime has been removed.
  • Immune from Status conditions during Shield Defense.
    • Does not apply to PvP.
War Cry
  • 'Defend and Cry' no longer provide Attack and Accuracy Bonus for Party Members.
War Cry Upgrade
  • Skill has been removed.
Sentence
  • Swing Motion has been sped up.
  • Bouncing Shield has been removed.
  • Stun ability has been removed.
  • Single Target-related ability has been removed.
  • Maximum Debuff Count has been decreased from 20 to 10.
    • Total Debuff Additional Damage will be kept.
Blessing of Mother Nature
  • Buff Icon shown on Party Members has been removed.
Nature's Fury
  • Pulling Range has been increased.
  • Skill will continue regardless of Chain Rush cancel.
Chronicle and Item

Defend and Cry

  • 3 Set (Old): War Cry +2% Additional Attack Bonus / Overwhelm +20% Defense Reduction
  • 3 Set (New): Defense Shield +10% Defense Reduction, +20% Counter Damage Bonus / Overwhelm +20% Damage Bonus
  • 6 Set (Old): War Cry +50% Attack and Accuracy Bonus to party members, Duration fixed to 90 seconds / Overwhelm +15% Duration
  • 6 Set (New): War Cry +10% Additional Attack / Impregnable Shield +30% Moving Speed, +30% Damage Bonus
  • 9 Set (Old): Overwhelm +25% Defense Reduction
  • 9 Set (New): Overwhelm +20% Damage Bonus, +25% Shockwave Range
Destructive Volcanic Stone Large Sword
  • +10% Additional Attack Bonus for War Cry has been added.
Chaos

Hybrid

  • Short Sword Critical Hit Bonus has been added.
Wicked Blood Fusion
  • Demon's Intelligence Bonus has been changed to Real-Time.
Quick Summon: Vampire Children
  • SP Cost has been decreased from 20 to 15.
Quick Summon: Crazy Spin
  • SP Cost has been decreased from 20 to 15.
Quick Summon: Rage Hat
  • SP Cost has been decreased from 25 to 20.
Quick Summon: Big Daddy
  • SP Cost has been decreased from 30 to 25.
Quick Summon: Queen of Hearts
  • SP Cost has been decreased from 35 to 25.
Fancy Twist
  • Damage has been increased by 30%.
  • Post-Delay Motion has been changed from Invincibility to Super Armor.
Sky Sword
  • Damage has been increased by 11%.
Final Attack
  • Damage has been increased by 7.6%.
Evil God Mayhem
  • Level 3 Effect: Duration has been set to 0.5 seconds
  • Cooltime has been increased to 145 seconds.
  • Damage has been increased by 35%.
Quick Summon: Twinkle Artist
  • Enemy Elemental Resistance Reduction has been removed
  • Copy, Copy! Clone Maximum Duration has been increased.
    • Maximum Duration is set to 5 seconds.
Smash Brawl
  • Damage has been increased by 7%.
Aten Incarnation
  • Damage has been increased by 24.8%.
Chronicle

Shadow Guide: Dark Queen

  • 3 Set (Old): Quick Summon: Gelatin Mask +1 Maximum Summon Count, +1 Maximum Summon Count including Ennobled
  • 3 Set (New): Quick Summon: Gelatin Mask +1 Maximum Summon Count / Brainstorm +1 Maximum Summon Count for Quick Summon: Gelatin Mask including Ennobled
  • 6 Set (Old): Quick Summon: Crazy Spin +1 Maximum Summon Count, +1 Maximum Summon Count including Ennobled, -20% Summon Duration
  • 6 Set (New): Quick Summon: Crazy Spin +1 Maximum Summon Count, -20% Summon Duration / Brainstorm +1 Maximum Summon Count for Quick Summon: Crazy Spin including Ennobled
  • 9 Set (Old): Quick Summon: Big Daddy +15% Damage Bonus, +1 Maximum Summon Count including Ennobled
  • 9 Set (New): Quick Summon: Big Daddy +15% Damage Bonus / Brainstorm +1 Maximum Summon Count for Quick Summon: Big Daddy including Ennobled
Paladin
Item

Tarbaza Quaker

  • +8% Additional Skill Damage Bonus on Faithful has been added.
Dragon Knight
Item

Brilliant Flame Saber

  • +7% Additional Skill Damage Bonus on Feast has been added.
Demonic Lancer
Skirmisher

Rising Lancer

  • Damage has been decreased by 13%.
  • Holding Duration has been fixed to:
    • 3.5 seconds on Airborne enemies.
    • 2.5 seconds on Grounded enemies.
Axial Vortex
  • Damage has been increased by 9%.
Mesocyclone
  • Damage has been decreased by 10%.
Vital Strike
  • Damage has been decreased by 10%.
Aura Javelin
  • Cooltime has been increased from 140 to 145 seconds.
  • Holding Duration has been fixed to 3.4 seconds.
Quadruple Drive
  • 3rd/4th Hit Damage has been increased by 10%.
Formless Lance Technique
  • Physical Critical Hit Bonus has been added. (10% at Level 6)
Lethal Flurry
  • Damage has been decreased by 5%.
Item

Shadow of the Black Smoke

  • +10% Additional Attack Bonus on Aura Lance has been added.
Vanguard

Earthshatter

  • Cooltime has been reduced 150 to 145 seconds.
Lunge Strike
  • Damage has been increased by 5%.
Burst Slash
  • Damage has been increased by 9%.
Inferno Charge Upgrade
  • Skill Acquirement has been increased from 50 to 55.
Brandish Upgrade
  • Skill Acquirement has been increased from 50 to 55.
Impact Smash Upgrade
  • Skill Acquirement has been increased from 50 to 55.
Crescent Slash Upgrade
  • Skill Acquirement has been increased from 50 to 55.
Behead Upgrade
  • Skill Acquirement has been increased from 50 to 65.
Dread Bore Upgrade
  • Skill Acquirement has been increased from 50 to 65.
Blade Storm Upgrade
  • Skill Acquirement has been increased from 50 to 65.
Devaste Upgrade
  • Skill Acquirement has been increased from 50 to 65.
Dark Knight

New Skill: Overflow (Level 30 Buff)

  • Unleash the dark force onto the weapon for complete control.
  • Weapon is imbued with Shadow Damage and increases Critical Damage.
  • Master Level is set to 10.
    • 10% Critical Damage Bonus at Level 10
  • Maximum Level is set to 20.
Time Break System
  • Combo renewal to prevent interruptions from Casting/Attacking Speed.
  • Combo Damage Bonus per Combo has been adjusted.
    • 1 Combo: The same
    • 2 Combo: 140% to 130%
    • 3 Combo: 190% to 170%
    • 4 Combo: 250% to 210%
    • 5 Combo: 300% to 250%
Dark Lust
  • Strength/Intelligence Bonus has been removed.
  • Damage has been decreased by 12%.
Dark Lust Upgrade
  • Additional Strength/Intelligence Bonus has been removed.
Time Stop
  • Skill Acquirement Level has been decreased from 50 to 48.
  • Skill can be now leveled up.
  • Skill Damage Bonus has been added. (19.5% at Level 15)
Space-Time Union
  • Skill can now be leveled up.
  • Strength/Intelligence and Physical/Critical Hit Bonus has been added. (12% for Strength/Intelligence and 10% for Physical/Magical Critical Hit)
Conversion
  • New Convertable Skills
    • Illusion Slash
    • Dark Flame Sword
Shadowy Short Sword Mastery
  • SP Cost has been decreased from 10 to 5.
Shadowy Katana Mastery
  • SP Cost has been decreased from 10 to 5.
Shadowy Zanbato Mastery
  • SP Cost has been decreased from 10 to 5.
Shadowy Bludgeon Mastery
  • SP Cost has been decreased from 10 to 5.
Shadowy Lightsabre Mastery
  • SP Cost has been decreased from 10 to 5.
Dark Cross
  • Damage has been increased by 8%.
Vein Slash
  • Damage has been increased by 16%.
Rapid Move
  • Damage has been decreased by 5%.
Dark Explosion
  • Damage has been increased by 16%.
Fierce Strike
  • Damage has been decreased by 15%.
Whip Attack
  • Damage has been increased by 12%.
Dark Rave
  • Damage has been increased by 22%.
Dark Ball
  • Damage has been decreased by 7%.
Dark Sword
  • Damage has been increased by 12%.
  • Finisher Explosion will occur regardless of targeting an enemy.
Dark Fall
  • Skill Animation has been shortened.
  • Individual Hitbox has been changed to Global Hitbox.
  • Damage has been adjusted.
Shock Wave
  • Damage has been increased by 19%.
Draw Sword
  • Damage has been increased by 16%.
Dark Flame Sword
  • Damage has been increased by 22%.
Momentary Slash
  • Damage has been increased by 12%.
Dark Break
  • Damage has been increased by 18%.
Dark Wave Fall
  • Damage has been increased by 6%.
Charge Explosion
  • Damage has been increased by 17%.
Dark Burst
  • Damage has been decreased by 8%.
Item

Darkened Light

  • +10% Additional Critical Damage Bonus on Overflow has been added.
Creator

New Skill: Amplify (Level 30 Buff)

  • Amplify the strength from the crack dimensions to control new set of strength.
  • Increases Skill Damage and Magical Critical Hit. Also decrease Enemy Physical/Magical Defense for a period of time.
  • Master Level is set to 10.
    • 20% Skill Damage Bonus and 10% Magical Critical Hit at Level 10
    • Enemy Physical/Magical Defense Reduction is fixed to 25% and lasts for 5 seconds.
      • Can be activated by targeting enemies.
      • Command is Z-Key.
  • Maximum Level is set to 20.
New Skill: Awakening (Level 1 Passive)
  • Absorb Piece of Time to control and wield more strength.
  • Master Level is set to 1.
  • Pre-Requisite is 9 Piece of Time.
    • Collecting least 9 Piece of Time will expand Fire, Ice, Protection and Wind Gauge by 20.
    • Collecting least 13 Piece of Time will expand Fire, Ice, Protection and Wind Gauge by another 20.
Fire
  • Gauge has been fixed to 100.
  • Fire Skill Damage Bonus has been decreased. (145% to 130% at Level 30)
Ice
  • Gauge has been fixed to 100.
  • Ice Skill Damage Bonus has been decreased. (145% to 130% at Level 27)
Protection
  • Gauge has been fixed to 100.
  • Protection Skill Damage Bonus has been decreased. (145% to 130% at Level 21)
Wind
  • Gauge has been fixed to 100.
  • Wind Skill Damage Bonus has been decreased. (145% to 130% at Level 17)
Mutation
  • Gauge has been fixed to 100.
  • Mutation Skill Damage Bonus has been decreased. (180% to 130% at Level 14)
  • SP Cost has been decreased from 45 to 40.
Reenactment
  • Gauge has been fixed to 100.
  • Reenactment Skill Damage Bonus has been decreased. (180% to 130% at Level 11)
  • SP Cost has been decreased from 50 to 45.
Tuning
  • Gauge has been fixed to 100.
  • Tuning Skill Damage Bonus has been decreased. (180% to 130% at Level 7)
  • SP Cost has been decreased from 50 to 45.
Distortion
  • Gauge has been fixed to 100.
  • Distortion Skill Damage Bonus has been decreased. (180% to 130% at Level 4.)
  • SP Cost has been decreased from 60 to 55.
Creation
  • Gauge has been set to 100.
  • Creation Skill Damage Bonus has been decreased. (180% to 130% Level 2)
  • SP Cost has been decreased from 65 to 60.
Firewall
  • Damage has been adjusted.
Ice Stone
  • Damage has been adjusted.
Ice Plate
  • Damage has been adjusted.
Wooden Trap
  • Duration has been decreased from 5 to 1.5 seconds.
Flame Hurricane
  • Damage has been adjusted.
Ice Shield
  • Damage has been adjusted.
Wind Press
  • Damage has been adjusted.
Wind Storm
  • Damage has been adjusted.
Air Ball
  • Damage has been adjusted.
Ice Age
  • Gauge Consumption has been decreased from 150 to 50.
  • Maximum of 1 Ice Age can be set up at a time.
  • Damage has been adjusted.
  • Enemy Elemental Resistance Reduction has been removed.
Link
  • Gauge Consumption has been decreased from 150 to 50.
  • Damage has been adjusted.
  • Stat Buff for party members has been removed.
Time Forward
  • Damage has been adjusted.
Creative Space
  • Damage has been adjusted.
  • Tree of Life can be activated immediately if Familiar appears.
  • Tree of Life has 2 fruits of each type. (Fire, Ice, Wind)
  • Familiar Duration has been increased from 15 to 30 seconds.
  • Tree of Life has been changed to Real-Time.
  • Upgraded Skill's Gauge Consumption and Damage in Creative Space has been adjusted.
Fire Upgrade
  • Skill has been removed.
Ice Upgrade
  • Skill has been removed.
Wind Upgrade
  • Skill has been removed.
Firewall Upgrade
  • Damage Bonus per Level has been decreased from 10% to 8%.
Meteor Drop Upgrade
  • Damage Bonus per Level has been decreased from 10% to 8%.
Ice Stone Upgrade
  • Damage Bonus per Level has been decreased from 12% to 8%.
Ice Plate Upgrade
  • TP Consumption has been decreased from 2 to 1.
Flame Hurricane Upgrade
  • Skill Acquirement Level has been increase from 55 to 65.
  • Damage Bonus per Level has been decreased from 12% to 10%.
New Skill: Ice Shield Upgrade (Level 65 Passive)
  • 10% Ice Shield Damage Bonus per Level.
  • Pre-Requisite Skill: Level 10 Ice Shield
Wind Press Upgrade
  • TP Cost has been increased from 1 to 2.
  • Damage Bonus per Level has been decreased from 12% to 10%.
New Skill: Air Ball Upgrade (Level 65 Passive)
  • Pre-Requisite Skill: Level 10 Air Ball
  • +10% Air Ball Damage per Level.
Item

Bizzare Monster Insect Tail

  • +11% Additional Skill Damage Bonus on Amplify has been added.
Additional Changes
  • Female Priest Face Dot details has been adjusted.
  • Luke Phase 2 Clear Time has been increased from 35 to 40 minutes.
Item

Machinist's Fury

  • Old: Robotics +40% Strength, Intelligence and Skill Damage Bonus
  • New: Robotics +4 Skill Levels and +25% Skill Damage Bonus
Kurgiv's Gold Necklace
  • Old: Robotics have 25% chance to consume 1 Gold Cube Fragment to increase Robotic's Strength, Intelligence and Skill Damage by 30%.
  • New: Robotics will consume 1 Gold Cube Fragment to increase Robotic's Intelligence and Skill Damage by 15%.

Mistress General
Exorcist General
Demon Slayer General
Necromancer General
DFO ExStream 02/22/18