To celebrate the coming of Rank Arena to DFO, and to motivate/improve our Witches in Pvp, this thread compiles gimmicks, resources, and a brief history of KDnF witches, as no one seems to have done before. Feel free to ask any questions, because a Witch can do much more than MM in pvp! I will start with a personal nostalgia, the earliest pvp witch video, recorded by 아키렌* (Akiren*) the best witch that has won KDnF OGN tournament single and team. It was this video which got me into playing witch and pvp~ After watching, got excited? More exciting matches coming your way. Witch is known for her mobility and versatility potential. There's a lot of things to learn from this, and I will talk more about them later. I believe that everything we're doing right now in pvp was pioneered if not invented by Akiren. A lot of things have changed since the Lv.60 Cap; we no longer swap gear for hp gain, and we cannot see the pvp points system now. I still miss that lv35 Legacy set: suede of Culy, okay... spent so much gold on gathering these pieces.. Contents  Gimmicks, I challenge you  Biography of Witches  Losing in Pvp? Motivation from past Witches ----------------------------------------------------------------------------------------------  A Checklist of Gimmicks Achieve the following gimmicks for reward: M. Slayer [√] #1. Backstep to avoid ashe fork *depends on the type of weapon* [ ] #2. Shururu at the start of match against Neutral Force Wave for buffing/summon (recom. for low casting Mages like BM/Summoners) Subclass: Blade Master [√] #3. Try using >>x (fall off and dropping the broomstick)... [ ] #4. Pressed uppercut... [ ? ]#5. Disenchant (depends on casting speed)... [ ] #6. Summon Hodor... to avoid Draw Sword! [ ] #7. Magic Missle in diagonal direction to avoid Raging Dragon Slash [ ] #8. Utilize Dusted Dragon Fang for x-axis attacks, such as Charge Crash. Spoiler: What WM can do with each weapon type.. http://www.dfonexus.com/threads/weapon-master-pvp-question.7025/ Subclass: Soul Bender [ ] #9. Dash fly to avoid Phantasmal Slayer, also try >>x to fall down [ ] #10. Use Shururu to disrupt Ghost Step casting. Subclass: Berserker [ ] #11. In the case that you just started the combo mid-air and he used Raging Fury to counter, use broomstick bounce SA [ ] #12. Uppercut as the Berserker jumps for Outrage Break. [ ] #13. Use either Broomstick spin or manteau exactly at the first launching hit of the Outrage Break and successfully escapes the real dmg dealer afterwards. Candy Tips: DE all buffs, especially when he's at low hp (<15%) Subclass: Asura [ ] #14. Use Magic Missle/EMM during Indomitable Spirit to counter Wave Radiation. F.Slayer Subclass: Demon Slayer [ ] #15. Summon Hodor between you and the Demonbane before she is about to use the Sword Demon Strike [ ] #16. Use gravitas to attack during her middle of leap. Fighter Appetitzer Tips: ①Lava/Shururu to wipe all Doppelgangers, depends on whether you want to zone/chase ②DE all buffs, or rather look for openings when they cast the few essential buffs that they have. Subclass: Striker [ ] #17. Collider until SA wears off [ ] #18. Or even better... Manteau a Striker during SA casting. Subclass: F.Nen [ ] #19. Furnace the dmg over Nen Guard magic defense Subclass: Grappler [ ] #20. Manteau-grab the grappler against his/her QR! F.Mage [ ] #21. Stack 5+ buffs to have Mana Shield still on after being disenchanted [ ] #22. Cast Ancient Library to other Magic users during Team match. Plat Principal Tips: Use DE appropriately. The worst is to debuff every time you can and mistake to be a summoner hehe. Subclass: Elementalist [ ] #23. Utilize Shururu to taunt Frosty and Jack o'Lantern! [ ] #24. Use Indomitable spirit to save you from Fire Pillar [ ] #25. Merry-go-around the Void. [ ] #26. Gravitas inside Black Hole??! Subclass: Battle Mage [ ] #27. Palm-Blast Hodor closer to the BMage and then EMM Dessert Tips: Broomspin vs. Full Swing Subclass: Summoner [ ] #28. Dash right out of Sacrifice! [ ] #29. Collider the Summoner and her summons [ ] #30. Freeze the summon with Snow (formerly Chilling) Dust [ ] #31. Dust kill Big Sis Louise! (and avoid the meteor afterwards) Fromage Tips: Keep track of which Summons like you! (Opponent-specific) Subclass: Witch [The best class to pvp against] [ ] #32. Collider (and everything else) to each other! Cast Lolipop in PvP for the cuteness, or even during Indom. Fortune Cookies: Note that Manteau, Broomstick Spin, and all casting skills including our machines during Indomitable Spirit have SA property, but the duration of SA is limited within the duration of the Cast Time, which is independent of casting speed. Compare Skill Tooltip in Arena. Subclass: Exorcist [ ] #33. Taunt the tortoise with Shururu/Hodor, Acidify the White Tiger monuments Subclass: Avenger [ ] #34. Manteau the Spin, Spin the Thorn, Collider the Demon Subclass: Necromancer [ ] #35. Use MM with Indom. to cancel Guillotine Spoiler: Improve winning rate against Necros 9:00 Elim 1st round 33:30 2nd round 43:30 1v1 The battle mage was so good against Nicholas. Her teammmates did a clean job too. Subclass: Rogue [ ] #36. Collider her out of Molting; assuming you have gotten her molting, this is only possible when she has that first molting CD down. By the way, Molting may be canceled by doing quick air X's and swatter. Subclass: F.Spitfire Disenchant Leap is not necessary; a higher leap can be an advantage for low move spd or to set up AoE/buff on ground. Same as a witch can do a limited number of air manuevers, female Spitfire can throw two grenades and two bullets at most using cannon, in addition to adjusting position in air. The cannon shots, however, have a cheesecake-like range, or rather an invisible slanted tetrahedron shot down from air... Spoiler: Use EMM wisely. In exchange EMM with that imminent grenade. Sometimes grenades can be avoided just by a small walking-over or backstep. 16 Freezing/Blazing Bullets and 3 Grenades per kind, per charge. http://wiki.dfo-world.com/view/Flash_Mine is a cool place. Mechanic: Bring sweet death to all robots along the way and in the air. Freeze the Wall-E. DE all buffs. General: [ ] #37. Able to start or continue a combo during confusion caused by Broomstick Spin. You see... It's all about creativity. Any PVE gimmicks could translate to PVP. Disclaimer: Some gimmicks may not work any all. Fun hypothesis: Gravitas' effective range presents itself a horizontal ellipse, with major axis >>minor axis, therefore it's more effective when the enemy is moving on the parabolic path between your arbitrary x-axis and the farthest point from you on the minor axis. ------------------------------------------------------------------------------------------------------------------------------- Let's get on topic about the Akiren video. A few things to note: Broomstick hitbox - affects the melee attack range such as uppercut, dragon fang, and X. I think Koonail and the Teddy Bear Broom (implemented in FA and soon in another ranked pvp update) have the most hitbox by their shape. During OGN witch vs. ele, he, Akiren, purposefully switched a lv60. purple broom Peniculus like the Titanic Flier (long with a swaying broom hair) to Koonail, even though dmg is lower. I don't know about hitbox mechanism, but we can try them out. Shururu + Mega drill - In the video, he used shururu to zone and drill. But the self-detonated Shururu may also serve as a delay from falling in case of having not enough casting spd, longer setup delay (e.g. Drill - forms a nice combo especially with rain water dmg debuff, ok still not a dmg tier..), etc. Detonating Shururu does, however, sacrificing the magic def. debuff. Mega drill - out of corner - Mega Drill isn't an effective machine in most cases, except maybe against summoner, striker, etc. He was cornered and used drill to threaten the opponent and, effectively got out of Male Spit cornering. Leap can work too, but Drill looks awesome and threatening! 16:51-54 Combo orientation - Obviously, he wanted to corner the launcher. But this reminds me of how important is the each step of your combo, i.e., between each uppercut. You want to do the most damage before the dmg cap, and even a combo reset by not letting player to escape. Depending on your build, dust + rain or gravitas may be the dmg dealer. If gravitas were the case, more dust attacks would result in less opportunity to set everything else up. Note that we still have a small window to set up lava, shururu, collider, or anything else that serves a purpose, after Gravitas. Sleeper success gravitas launches much higher. Broomstick spin confusion - out of all classes in dfo, witch should be the most adept at handling this situation!! BTW Lava only attacks opponents very close to the ground and OTG. While you keep him in the air, never set up lava first so that by the time your opponent falls from a long scrubbing Lava has just ended, rendering it a waste of skill.