Sword Master Chronicle Sets [revamped]

Discussion in 'Sword Master' started by Enoch the Fierce, Jun 20, 2015.

  1. Enoch the Fierce Breathe Again

    Posts:
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    IGN:
    BornThisWhey
    Guild:
    Kinetic
    Server:
    Cain
    2nd Chronicle

    [3]

    Mountain Press
    - Increases damage by 25%
    - Decrease cooldown by 15%

    Sliding Slash
    - Decreases cooldown by 20%

    [6]

    Elemental Shift
    - Increases trigger chance by 100%
    - Increases trigger damage by 30%

    Ascent
    - Increases Damage by 20%
    - Decreases Cooldown by 30%

    Sentiment Du Fer Critical
    - Increases Critical Damage by 10%

    [9]

    Elemental Shift
    - Increases trigger chance by 50%
    - Increases trigger damage by 40%

    Tossing Slash
    - Increases Damage by 35%
    - Decreases Cooldown by 30%
    :downs: recommended to get at least 6 set for swapping :downs:
    [3]

    Crescent
    - Increases Damage by 25%
    - Decreases Cooldown by 15%

    [6]

    Flash
    - Increases Damage by 30%
    - Decreases Cooldown by 15%

    Arcane Sword Blast
    - Increases Damage by 30%
    - Decreases Cooldown by 15%

    Sentiment Du Fer Critical
    - Increases Critical Damage by 5%

    [9]

    Swift Demon Slash
    - Increases Damage by 30%
    - Increases Slash amount by 40%
    - Decreases Cooldown by 25%
    - Decreases Charge time by 50%
    - Increases Cut speed by 100%
    - Increases clear cube cost by 1

    Sentiment Du Fer Critical

    - Increases Critical Damage by 5%
    [3]

    Elemental Short Sword Mastery
    - Increases Devil Slash cooldown reduction by 10%

    Flash
    - Increases Status Damage by 20%
    - Decreases Cooldown by 20%
    - Increases status level by 6

    [6]

    Elemental Short Sword Mastery
    - Increases Devil Slash cooldown reduction by 20%

    Magic Sword Medley
    - Increases Damage by 40%

    Arcane Sword Blast
    - Increases sword explosions by 50%
    - Decreases cooldown by 15%

    [9]

    Magic Sword Medley
    - Increases Damage by 50%

    Flash
    - Increases Status Damage by 30%
    - Decreases Cooldown by 30%

    Arcane Sword Blast
    - Increases sword explosions by 20%
    - Decreases cooldown by 30%
    - Increases clear cube cost by 1
    :dance: Recommended :dance:

    3rd Chronicle

    [3]

    Illusion Sword
    - Increases Damage by 20%
    - Increases Shockwave Damage by 20%

    Arcane Sword Blast
    - Increases Slash damage by 20%
    - Increases Explosion damage by 20%
    - Increases Shockwave damage by 30%

    [6]

    Illusion Sword
    - Increases Shockwave Damage by 10%
    - Decreases number of attacks by 2
    - Decreases cooldown by 70%

    Arcane Sword Blast
    - Increases Shockwave Damage by 10%
    - Decreases sword range by 10%
    - Increases exploding fragments by 8
    - Increase clear cube cost by 1

    [9]

    Illusion Sword
    - Increases number of attacks by 2
    - Decreases cooldown by 50%

    Arcane Sword Blast
    - Decreases cooldown by 30%
    - Decreases sword range by 30%
    :dance: Recommended :dance:
    [3]

    Flash
    - Increases Damage by 20%
    - Decreases Cooldown by 10%

    Crescent
    - Increases Damage by 20%
    - Decreases Cooldown by 10%

    [6]

    Crescent
    - Increases Number of hits by 1
    - Increases Movement distance by 30%

    Flash
    - Can perform another Flash by consuming 3 Blade Dance cancels.

    Blade Dance
    - Increases cancels by 1

    [9]

    Swift Demon Slash
    - Increases Slashes by 10
    - Increases charging time by 30%

    Elemental Short Sword Mastery
    - Increases Devil Slash cooldown reduction by 15%

    Rapid Katana Mastery
    - Increases damage when cancelling skills by 7% (Muscle Shift)

    Crushing Bludgeon Mastery
    - Increases Shockwave range by 30%

    Robust Zanbato Mastery
    - Increases Half Moon's charge strength by 20%
    - Increases Wicked Cutter's finisher charged strength by 20%
    [3]

    Ascent
    - Increases Damage by 10%
    - Decreases Cooldown by 15%

    Tossing Slash
    - Increases Damage by 10%
    - Decreases Cooldown by 15%

    [6]

    Ascending Dragon
    - Reduces amount of hits by 80%
    - Increases Explosion damage by 80%
    - Decreases height for explosion by 80%

    Elemental Eradicator
    - Increases Finisher explosion damage by 25%
    - Decreases float height by 50%
    - Decreases cooldown by 10%

    [9]

    Ascending Dragon
    - Increases damage by 20%
    - Decreases cooldown by 20%
    - Increases explosion range by 40%
    - Increases clear cube cost by 1

    Elemental Eradicator
    - Increases Finisher explosion damage by 40%
    - Increases explosion range by 50%
    - Increases explosion hits by 1
    - Increases clear cube cost by 1
     
    Last edited: Jul 26, 2015
  2. Crumps

    Posts:
    53
    Dam thanks man I've been looking for these
     
  3. Ms. Fundamental 6-piece increases trigger chance by 100%.

    Ms. Fundamentals 9-piece increases trigger chance by a further 50%.

    Wait, what?
     
  4. Crumps

    Posts:
    53
    • Informative Informative x 1
    • List
  5. Nixte

    Posts:
    16
    How does the cooldown reduction on Illusion Sword stack with Cracked Chron gear? Are they all multiplicative?
     
  6. Suite

    Posts:
    435
    I was under the impression from back in the day that all nonset gear is multiplicative
     

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