Shadow Dancer chronicle sets + effects

Discussion in 'Shadow Dancer' started by Convicteda, Dec 4, 2015.

  1. Haven't seen a post about shadow dancer chronicle sets with percentage values yet. Going to attempt to translate the set effects of shadow dancer chronicle effects as best as possible. Names will have to be in Korean because google translate is ass. So you're gonna have to match the effects with the effects on DFOPedia if you want to know the names when shadow dancer comes out. Translations are not perfect, but I'll try to make everything understandable in some way.

    [Chronicle 2]
    Relentless Biting Wind

    • 3 Set Effect - [Blade Storm - Cooldown reduced by 20%]
      [Final Destruction - Cooldown reduced by 20%] [ Sharp Dagger (Passive) 5% increased damage. (Unsure if for crits or overall damage)]
    • 6 Set Effect - [Blade Storm - Damage increased by 30%, Cooldown reduced by 20%, Size increased by 30%, Attraction rate increased by 30%]
      [Final Destruction - Damage increased by 25%, Another effect increased by 30% damage? Unsure because the translation is weird.]
    • 9 Set Effect - [Blade Storm - Damage increased by 40%, Cooldown reduced by 20%, Size decreased by 30%, Something about suction range increased by 30%, Clear Cube Fragment cost +1]
      [Assassinate - Damage increased by 35%, Cooldown decreased by 25%]
    Pit of Despair
    • 3 Set effect - [Rolling Pile (Unsure of translation here) - Damage increased by 20%, Cooldown reduced by 30%]
    • 6 Set Effect - [Rolling Pile - Damage increased by 20%, Cooldown reduced by 30%, Shockwave size increased by 30%]
      [Assassinate - Range increased by 35%, Damage increased by 20% when attacking from behind]
    • 9 Set Effect - [Final Destruction - 1 slash added, Damage increased by 30%, Additional damage increased by 20% when used from behind]
      [Assassinate - Frontal damage decreased by 50%, Back attack damage increased by 70%]
    Sagacity
    • 3 Set Effect - [Heart Stab - Damage increased by 10%, Cooldown reduced by 20%]
      [Neck Divider - Cooldown reduced by 25%]
    • 6 Set Effect - [Final Destruction - Damage increased by 30%, Cooldown reduced by 15%, Attack animation sped up by 10%]
      [EX: Dagger Throw (Unsure of actual name) - Damage increased by 20%, Cooldown reduced by 20%]
      [Sharp Dagger (Passive) - Damage increased by 5% (Unsure if critical damage or all damage) ]
    • 9 Set Effect - [Final Destruction - Number of slashes increased by 5?, Cooldown reduced by 30%, Attack animation sped up by
      30%.]
      [EX: Dagger Throw - Cooldown reduced by 30%]
      [Sharp Dagger (Passive) - Damage increased by 7% (Unsure if flat 7% or multiplied by 7%)
    [Chronicle 3]
    Shadow Trap
    • 3 Set Effect - [Shadow Dancing - Range increased by 20%]
      [Shadow Clone Decoy - Invisible for another 5 seconds]
      [Final Destruction - Cooldown reduced by 25%]
    • 6 Set Effect - [Shadow Dancing - Ranged increased by 30%, shadows deal 5% additional damage]
      [Shadow Clone Decoy - Invisible for another 5 seconds, Cooldown reduced by 20%]
      [Blade Storm - Damage increased by 20%, Cooldown reduced by 20%]
    • 9 Set Effect - [Shadow Dancing - Gap between shadows reduced by 50% (Unsure of translation), shadows deal 10% additional
      damage, clear cube consumption increased by 1]
      [Assassinate - Damage increased by 30%]
      [Shadow Sting - Damage increased by 40%, Cooldown reduced by 30%]
    Song of Death
    • 3 Set Effect - [Heart Stab - Damage increased by 30%]
      [Hold Up! - Cooldown reduced by 20%]
    • 6 Set Effect - [Assassinate - Post-cast delay reduced, Damage increased by 30%, Cooldown reduced by 25%]
      [Hold Up! - Holding time from knocking up an enemy increased by 30%, Cooldown reduced by 20%]
    • 9 Set Effect - [Assassinate - Post-cast delay deleted, Damage when used from behind increased by 45%, Cooldown reduced by
      30%]
      [Mindset of the Assassin - Critical Rate +5%, Critical Damage +5%]
      [Heart Stab - Damage increased by 20%, Cooldown reduced by 20%]
    Assassination Technique
    • 3 Set effect - [Neck Divider - Damage increased by 10%, Cooldown reduced by 20%]
      [Hold Up! - Cooldown reduced by 20%]
    • 6 Set Effect - [Heart Stab - 30% Cooldown reduction]
      [Blade Storm - Beginning hits removed, final hit damage increased by 55%, Cooldown reduced by 30%]
      [Shadow Shift - Cooldown reduced by 20%]
    • 9 Set Effect - [EX: Dagger Throw - Finishing damage increased by 50%, Cooldown reduced by 30%]
      [Final Destruction - Beginning hits removed, final hit damage increased by 55%, attack animation speed increased]
      [Assassinate - Damage increased by 20%, Cooldown reduced by 30%]
      [Mindset of the Assassin - Critical damage increased by 10% (Flat)]
    If there are people that know about the actual translations, please feel free to correct me and I will edit my post.
    Credits to Namu.Wiki for the set effect names+effects+values
    Credits to Yoowy for skill names

    I hope this helps!

    3/8/16 Edit : Set effect names changed to match DFOGlobal names.
     
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    Last edited: Mar 8, 2016
  2. Lifting Strive to be the best

    Posts:
    305
    IGN:
    Lifting
    Guild:
    DarkMatter
    Server:
    Cain
    Which chronicle set is the best?
     
  3. The C2 set "Relentless Biting Wind" or the C3 set "Song of Death". Both are good but it's basically sustained damage vs burst damage.
     
  4. ArcLight Hiatus

    Posts:
    2,910
    C3 "Song of Death" is the best for Anton.

    C2 "Relentless Biting Wind" is best for solo'ing OV and Ancients.
     
  5. Takashi Nen Gunner

    Posts:
    257
    IGN:
    Yaira
    Guild:
    Signify
    Server:
    Cain
    is "Pit of Despair" okay compared to "Song of Despair"?
    The Assassination bonus looks higher for Pit of Despair or am i missing something?
     
  6. ArcLight Hiatus

    Posts:
    2,910
    Song of Despair is more for it's 9/9 effect of removing the post-delay.

    Pit of Despair is pretty good, but the main problem is trying to attack the back. Most bosses tend to be weird when it comes to turning, and changing locations can be pretty awkward at times.

    You could compare, but in the end, Biting Wind is the 2nd best.

    Here's a quote that I got from a SD user in Anton:

     

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