Thank you. Dark Knight really is what the Perma Class should have been across all classes (albeit in my imagination without the cancels and not as many moves), but I'll settle for 4 Steal Skills that I can max out. Having 4 skills from each class that you can max is one of my main appeals for playing these poor guys, which is why I did not choose Priest, Mage(s), Thief, Knight, or F Slayer. The one thing I wish we had was armor mastery, but they removed it, and it's never coming back. What I really wanna know is the zenith, the peak of a Perma Class' power. I've listed the builds for the three I'm playing. After hours and hours of poring over the DFOPedia and other sources I feel I've come up with the absolute best combination of gear each can possibly acquire within possible means (No Epics, Legendaries besides farmable). I don't know how strong they'll get, and honestly it might not even be that amazing when it's all done, but that's the exciting part. There's an inherent value in a mystery just for being what it is. And who knows, maybe they'll get farther than anyone would have ever expected.