Limit Twin Sword

Discussion in 'Rogue' started by Raindance, Apr 1, 2015.

  1. Raindance

    Posts:
    21
    Does it function as it is stated? Because it sounds awesome. It, of course, trades Hit end for a flat 100% damage at 5 contact points. Is this as good as it sounds?
     
  2. What is it supposed to do?
     
  3. Raindance

    Posts:
    21
    I was entirely wrong in my head. It basically doubles hit end damage at 5 contact points. It's quite nice, though rather expensive.
     
  4. Syrion

    Posts:
    101
    are you sure it doubles? the hit end skill description says 400% dmg at 5 contact points, so my understanding was that limit twin sword raises it to 500% for a 25% hit end damage increase

    if it really doubles hit end damage, thats insanely strong
     
  5. Yeah I would think this is the case
     
  6. Zealtron Chinese Goldbuyer

    Posts:
    364
    IGN:
    TKJeda
    Guild:
    Salty
    Server:
    Cain
    Got my Limit Twin Swords today and checked out the hit end percentages.

    5 contact points:
    0 TP = 400%
    4 TP = 496%
    4+1 TP (from sub) = 520%
    4+1 TP + Limit Twin Sword = 650%

    Not quite double, but still quite substantial. It scales with the TP a bit.
     
  7. So it's (regular hit end percent + Limit Twin Sword percent) * TP percent
     
  8. S1aa

    Posts:
    1,583
    Is this bonus better than the 5/10% buff on the dagger? (Just the buff, not the physical damage difference).
     
  9. Raindance

    Posts:
    21
    I'm not sure. I don't have the dagger to test. It seems better for burst damage. I believe, through using the twin sword for a couple weeks, both charged versions of EX skills gain benefit. If this is true (I'm not 100%) twin swords win. Overall either is going to be quite strong for current content.
     

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