So I sent in a ticket to Neople addressing some of the issues with ranked PVP that I feel they can actually do something about (no not the lag) but the RP system in general. Neople felt I should share my idea with the community and get your thoughts so here they are. Any feedback is welcomed. TL;DR: Make every ranked PVP match reward the winner with a minimum of 2 RP for winning and make the loser lose a maximum of 10 RP for defeat. This way there no longer has to be any matchmaking restrictions into who a person can get paired up with in the arena since our player pool is small as it is, this should help with the crazy long wait times between matches.